Cat and Box by benpigchu 2024-05-02T17:26:21Z
Simple yet well designed. As was said above the only thing I can think of is that stage 14 is harder than 15. But other than that very clever puzzle and fun to play.
Foon → Ludum Dare Explorer → Users → Matheus Leite
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | 👥 | Trampoline Ducks | jam | 4.00 | 3.50 | 4.00 | 4.00 | 4.50 | 4.50 | 4.00 | ||
| 2024 | 55 | Summoning | 👥 | 666 | jam | 140 | 4.04 | 3.83 | 3.57 | 4.33 | 4.29 | 4.16 | 3.66 | 4.02 |
Simple yet well designed. As was said above the only thing I can think of is that stage 14 is harder than 15. But other than that very clever puzzle and fun to play.
Thank you @nonigirl ! Not dumb at all, we actually included the WASD indication last-minute because we thought it could be confusing when you're first opening up the game xD
Thank you @mmm1008fm , the idea to add particles did come up, but I had never used it before, and the bugs were on top of the priority list 😅
Thank you @yorsh ! Yes, our musician friend @cjrapolinario made the whole soundtrack and sound effects! Really fun recording togheter the war and demon screams voiceovers. As for the Web player, not sure what is happening yet :/
Hey @kotolazer , thank you for your feedback. Hopefully that has been fixed now. There was a "CanSummon" bool that sometimes was going to the Game Over scene as false and not returning to its original state when in Game again
Thank you very much @13x666 ! (very nice username btw), 5/5 feedback, very inspiring :) We do intend to expand and reuse this game's assets in a larger game
Pixel art and music are really good and set a nice vibe. But the gameplay and UI feels unfinished, e.g. when you push the box it moves just a tiny bit. I feel like you should either be able to push the box or not at all. The level restart is lagging a little, and the music restarting with the level is a bit annoying. I missed some kind of indication that you can only summon close to your character, took me some time to figure that out. Some summon animation or even sound effect would be nice. Also puzzle games usually need a tutorial with easy first stages, so that the player knows how the mechanics work. Looks like it could have been a great game, but maybe too big of a project for a jam weekend.
Really nice work with the art of demons and the main player. Also the spell cast by drawing is an interesting mechanic, maybe you can still finish this game by adding some animations, nerfing the spell a bit and making the demons also throw something at you. A tip for the next jam is to try to always bring the scope down than add to the game if there's time left ;)
Cool noir atmosphere and 2d/3d, had a bit of trouble with the hitting mecchanics
Original idea, cool music and sound effects. I just had trouble playing but maybe because I'm just bad