Foon → Ludum Dare Explorer → Users → wy477wh173
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 33 | You are the Monster | BORD | jam | 652 | 3.06 | 3.27 | 3.13 | 2.87 | 26 | |||
| 2013 | 26 | Minimalism | Undersea - The Excellent Expedition | compo | 1085 | 2.64 | 2.72 | 2.17 | 2.84 | 2.54 | 2.33 | 42 |
Interesting, Could use some more work though.
Had some issues, The percentage of erased things wouldnt go above 6.75%, but the game is an interesting idea nonetheless. Nice try bro.
It was ok, though I didn't really get the combat system, felt like I was waving my sword and hoping to hit.
Potato! Even though not potato! Liked it, solid job.
. . . . Wut? I liked it. . . but . . . just. . . wut?
Can't seem to go to other areas, got sword, but selecting another spot just brings me back to the docks. Other than that I enjoyed it. The Lost refernce made me lol
So, I didn't hate it. I feel like ,for a two man team, some more work could have been done on graphics. I'm not sure exactly if/how I could go about attacking as the how to play menu looked like it was rushed and thrown in at the last second. Wasn't terrible, but wasn't done in any way. Keep trying.
Thank you!, The ship getting stuck on walls was a product of last minute changes, originally the ship would bounce for an ammount of time, but this often resulted in the player being exponentialy rocketed around the current area, so I removed it, but not completly. Will post an updated build soon.
Thanks for mentioning the written at 4am story. It was a bit confusing I think though. The idea was that YOU are collecting ME. . . .so that's a thing.
Sea Horse does kill in one hit for now. . . I'll pretend that It was intentional.
The bio says it was made in 4 hours, so props for that, but the game was really loud and there wasn't any real clear goal. When the big enemies spawned it made me jump, so you got a point for humor. :)
interesting concept, Game's not exactly a thrill to play, but then again that's not the point is it?
Fun, could have used an intro explaining basic mechanics tho. Good Job.
Loved it, I hate math and I loved it. It's an interesting way to do a puzzle game, good job.
Liked it, fun little game, wish I had more time to play right now :/
Liked it, quite fun and a bit frantic, but sometimes getting stuck on boxes was a bit annoying especially with the time limit.
Really like it, but a little hud would have helped alot
This game was a little short. The focus seemed to be more on the art than the overall mechanics and game play.
It was a solid game but would have loved it to be longer.
-Wyatt and Kelsie
fun idea, cute spin on the prompt.
It was quite different.
-Kelsie and Wyatt
Gotta Go FAST!!
solid for a first jam, it was pretty slippery and fast. Controls were odd for a Qwerty Keyboard, but make sense for Azerty.
Good job, and good luck next time
-Kelsie And Wyatt
fun artstyle, well built, a bit repetitive. Good job guys
-Kelsie and Wyatt
Well put together and it looks nive but controls were not the best and some of the art was layered funny.
Good job.
-Wyatt and Kelsie
I wasn't sure exactly what was happening, or what I was doing. Very confusing.