Protractor by KilledByAPixel 2010-08-24T19:25:00
Great visuals, good concept, awkward controls. It was rewarding once I got into the flow of things! overall one of my favorite LD18 submissions so far.
Foon → Ludum Dare Explorer → Users → Vieko Franetovic
| Year | LD | Theme | Game | Division | Rank | Co | |
|---|---|---|---|---|---|---|---|
| 2010 | 18 | Enemies as Weapons | Attack of the Jartos | jam | 4 |
Great visuals, good concept, awkward controls. It was rewarding once I got into the flow of things! overall one of my favorite LD18 submissions so far.
Nice concept! Would love to see an enhanced version with exaggerated physics, graphics and blood :)
I love the art direction on this one! Yes the whole sketch thing has been done before but it works great here. I found the game hard enough to make me try again + crashing cars felt rewarding.
like the idea of the tongue lots! Would've love to see enemies sooner and more of them.
I liked the sense of being chased by an enemy that I can't directly face. This is the best thing your game has to offer and you should definitively expand on it! The rest IMHO is a matter of tweaking.
Secondarily, I think having the small "enemies" do more than just run into you would enhance the experience much more. Cheer!
I get the game and like the idea! I found the goal to be unclear at first - maybe adding a directions would help? :)
Like the style, like the gameplay, like how hectic it is, not sure how it relates to the theme but feel you've got a great game concept to expand on here!