The Labyrinth by Master K 2011-09-13T03:35:00
For anybody frustrated by how hard it is to die, notice that you can save your progress anywhere. That makes it much easier!
Foon → Ludum Dare Explorer → Users → James Paige
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2011 | 22 | Alone | The Snubbing of the Squid | compo | 501 | 2.33 | 2.00 | 2.92 | 2.92 | 2.67 | 2.92 | 2.67 | 2.00 | 2.57 | 36 | ||
| 2011 | 21 | Escape | Escape the Wolf: OHR | compo | 102 | 3.33 | 3.00 | 2.58 | 3.67 | 3.58 | 4.00 | 3.70 | 3.57 | 9 |
James Paige leaves an average of 18.0 feedback comments each event.
For anybody frustrated by how hard it is to die, notice that you can save your progress anywhere. That makes it much easier!
Incrediball?
This is really cool!
One bug report: the wasd keys often get stuck in one direction and you have to tap them to unstick it.
Nice! You say the AI was weak, but It was better than me :)
F11 to shrink the screen was buggy. it shrank, but then the next mouse click would cause a crash.
Traceback (most recent call last):
File "TallButt.py", line 251, in <module>
MainWindow.MainLoop()
File "TallButt.py", line 47, in MainLoop
self.LaunchMenu()
File "TallButt.py", line 79, in LaunchMenu
event.pos=(x,y)
AttributeError: 'Event' object has no attribute 'pos'
The crowd lettering was really cool. Unfortunately There wasn't enough gameplay to satisfy me.
This is pretty good! I enjoyed it.
Minor complaint: I almost didn't play past the first level. I mistakenly assumed that I had to click to advance screens, so I wasted my node, but didn't realize why it wouldn't let me play. Even after I understood what happened, I still accidentally clicked when moving between levels more than once, and had to press R to restart the level.
I wished for more levels, because the later levels were increasingly more fun.
Thank you for --cheat I really got stuck near the end.
I wish the dialog on level 3 had been as funny as on level 2, but that is a small complaint.
The rotating tower, and the way Abigail drifts as she falls are both really pleasing.
The controls and jumping physics were deliciously smooth. A nice change from all the clunky platformers I have seen in this contest so far :)
Yay for sokoban that is so much more than sokoban. Clever puzzles.
You should really show the controls on-screen in the game. I didn't read the readme first, so I discovered that spacebar skips any level long before I discovered that I had to press 1,2,3,4 to switch characters.
This is a really nifty varian of sokoban, and I enjoyed playing it. I did escape... at least I think I did. They way you talk about "the theme is here, find it" makes me think maybe you had some other secret kind of escape in mind, and you had me superstitiously pressing ESC instead of SPACE when I advanced levels. Also I was totally confused by the four different versions. Still, I enjoyed it. Good job!
I couldn't figure out any controls. Clicking the mouse did nothing, and I could not find any keyboard keys that did anything.
The sidescrollering was pretty lackluster, but the story panels made me laugh with tears of joy
For a game that was all about running very fast, it was rather slow-paced. Gameplay mainly boiled down to pressing down or space at the right time and patiently waiting for the next rollerskates.
Nevertheless, I enjoyed the artwork, and the style. The tie flapping in the air cracks me up.
This is not bad. You really gotta get a windows version up there so people who don't know how to git clone https://github.com/djanatyn/ld21.git and apt-get install pygame can try it.
If your goal was to creep me out, mission accomplished
Would you mind posting a Windows exe version of this? The standalone Unity player for Windows works on Linux with wine, but as far as I can tell there is no way to make the unity web player work on linux
Pretty nice-- but I never could figure out how to get past the Presenter. That's probably because I suck, not a game flaw ;
This is the best recursive fish pinball game I have ever played. I wished for a less random game mechanic, and I hated that damn purple angler, but I enjoyed this very much anyway. Loved the theme song!
Ah-Yhoogly-boogly-boo-hoo-hoo! Boo-hoo-glee-ee, What-are-you? What are you?
I can't figure out how to compile this on my 32-bit ubuntu 10.10 box. I can see that I have to install libsfml-dev but I seem to be missing something else.
Could you post a non-web-player version of this? Based on other Unity games I have seen in this competition, the Unity web plugin cannot be installed on Linux, but a standalone Windows Unity game works fine on Linux using wine.
Nicely animated-- but there wasn't a whole lot else to it.
Ending 1 of 3? The Cake is a lie! ಠ_ಠ
But this was funny and fun anyway
I couldn't get this game to run on my 32-bit Ubuntu 10.10 box.
$ ./"Escape of The Psychic Trash Robot"
bash: ./Escape of The Psychic Trash Robot: cannot execute binary file
I installed libdevil1c2 and libglfw2 (couldn't find libglfw)
I tried to compile from source, but couldn't figure out which -dev packages I needed. I got libglfw-dev and glutg3-dev but I am not sure what package has IL/il.h
james@rhinoctopus:~/misc/games/ludumdare/2011/RobotSrc$ gcc main.cppIn file included from main.cpp:1:
Core/GraphicsCore.hpp:20: fatal error: IL/il.h: No such file or directory
compilation terminated.
Your pixels are fantastic. This game made me laugh out loud, but it also made me sad.
Minor complaint: I had to keep clicking with the mouse to get it to accept my keypresses
Even though the graphics were obviously rushed, they still had nice style. This works really well. I wish there were more screens to escape from.
LD22 — Alone (6)
Alone With a Phone by waynebeam 2011-12-19T22:52:00
In spite of the detailed instructions, I don't think I ever understood how to play :(
Incomitat by Hempuli 2011-12-19T18:09:00
Tasty blue mushrooms!
Abandoned by Bryanwoot 2011-12-19T17:43:00
Yay for your first complete game! :)
Leave Me Alone by strega 2011-12-19T05:48:00
I loved the appear animation for the big demons. Some of the difficult platform jumping made me frown.
Last breath by deepnight 2011-12-19T05:46:00
The graphics and mood were gorgeous! I loved the concept, but I found the gameplay difficulty pretty frustrating.
Iron Santa (world battle) by Dmitri Z 2011-12-19T05:40:00
You didn't briiiiine me!