FoonLudum Dare ExplorerLD21 → Cube Collapse

Cube Collapse

By martinf

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CategoryRankScoreCount
Innovation363.84
Graphics1093.39
Overall2142.95
Fun3072.44
Coolness3111
Community3362.00
Audio3711.00
Humor3741.38
Theme4781.82

Comments

ratking 2011-08-22 14:31

The idea is great, but sadly I don't see much connection to the theme. :-]

martoon 2011-08-22 14:36

That's really slick (and you definitely have a screenshot advantage ;) ). I was hoping it was procedurally generated, though, and would keep zooming indefinitely. Very pretty.

martoon 2011-08-22 14:39

@ratking: You're opening a cube to free what's inside. I think that qualifies as "escape". :)

benjamin-soule 2011-08-22 14:56

Smart game ! And I agree with Martoon, this cube need infinite zooming levels !! ^____^

kavudx 2011-08-22 18:15

My mind was blown when there was a cube inside the cube.
Too bad that happened only once.
A "You Win" screen would be well-received, as I kept on clicking the sphere thinking the game was still on.

Very cool game, if you gave it a bit more polish it would be a great puzzle! Congratulations!

panzermancer 2011-08-22 22:56

I second Martoon and all of them. So I guess that means I fourth them?

triplefox 2011-08-23 00:23

I like the concept but there's no feedback on how close you are to solving, which made me feel frustrated pretty quickly.

martinf 2011-08-23 09:42

I am glad you like it :)

The plan was indeed to make it zoom multiple times and of cause have more than one level as well. I was considering procedural levels, but I think they do need a bit of design to control. Difficulty, pieces which almost look right, or correct pieces in wrong places, or even levels with a theme or certain visuals in the pieces and patterns would be tricky and time consuming to get right with procedural. However a tool that generates a board and a cube as a starting point would be very useful. When I get time I will make a few more levels, and add a bit more feedback. In game tutorial would also be good.

Is it allowed to just update my entry or should I place updates separately?

james-paige 2011-08-23 20:10

Could you post a non-web-player version of this? Based on other Unity games I have seen in this competition, the Unity web plugin cannot be installed on Linux, but a standalone Windows Unity game works fine on Linux using wine.

andrew-2 2011-08-25 15:17

Was rather frustrating before I found the rotate controls :)

martinf 2011-08-25 18:20

Here is a link to a standalone windows build as James Paige requested: martinf.dk/cubecollapse/CubeCollapse.zip

Sorry Andrew, I am aware that the game badly needs some ingame intructions.

codexus 2011-08-27 07:24

Nice concept but it's really easy if you've read the description and understand what you have to do.

martinf 2011-08-28 23:11

Polished the game, added instructions and 3 more levels, try it here: www.martinf.dk/uncube/

tulrath 2011-08-30 03:16

I liked it - agree with everyone (I think) that in-game instructions would have helped a lot. Would have liked more challenging gameplay, that's a good thing :)

natpat 2011-08-30 12:55

Nice idea, although I was upset when there were only 2 levels. The difficulty was just right though :)

marudziik 2011-09-01 13:22

Fun idea, although a little too short. Very nice on graphics.
However, I don't see the source anywhere? This is a compo entry, right? :/ In your journal you write about entering the jam, and there's no source to be found, but I'm rating this as a compo entry...

matthias_zarzecki 2011-09-02 14:25

Novel idea and gameplay, solid graphics. Nice work!