FoonLudum Dare ExplorerLD21 → Get to the Choppah!!!

Get to the Choppah!!!

By beerman

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CategoryRankScoreCount
Community2562.40
Humor3111.60
Coolness3111
Graphics3312.38
Theme3572.54
Audio3711.00
Overall4202.23
Innovation4571.77
Fun4701.58

Comments

naxum 2011-08-22 17:25

Oh man, super sweet intro! It was weird to me that the trees could be walked through, and it took me a bit to actually find where the choppa was. Also, if you just run fast, their bullets can't keep up ;)

n0_named_guy 2011-08-22 22:06

Can't play this game =( I am on Linux...

dramble 2011-08-23 02:24

Seems like you bit off more than you could chew. Game didn't quite work but I can see what you were going for.

beerman 2011-08-23 07:57

Heh, just a little, yeah. Never done anything with Unity before, so it took me so long just getting things working there wasn't much time left to put an actual game in there. Next time...

hempuli 2011-08-23 10:43

Sweet camera movements! The player was very very slow which made maneuvering a pain, and the game itself wasn't all too interesting in terms of gameplay, but I really liked the lights of the alarms.

mes 2011-08-23 12:02

i was impressed with the intro and alarm lights, but the gameplay was disappointing. pretty easy to win if you walk through the trees along the edge :D

gokuhd 2011-08-23 17:46

Would be nice to see at leas your health, to know how is it going with your character but very good idea.

zazery 2011-08-23 22:12

Simple but effective use of lights. Controls were a bit sluggish. Really cool for your first Unity project.

james-paige 2011-08-25 02:26

Would you mind posting a Windows exe version of this? The standalone Unity player for Windows works on Linux with wine, but as far as I can tell there is no way to make the unity web player work on linux

beerman 2011-08-25 07:33

Useful to know, James.
I'll try and upload a windows build for you sometime tonight.

beerman 2011-08-25 17:57

OK, windows version added above. Hope that works for you!

cambrian_era 2011-09-10 16:51

The lights did add a lot to the atmosphere. I found it too dark, though. I could barely see my character at first. I realize my monitor is probably darker than most, but even so, it's something to keep in mind. More than anything, I felt like I WANTED it to be more like a twin-stick shooter, where you could run in one direction and shoot in another, rather than the FPS controls it has. That, combined with a bit faster movement and less momentum on the character and it'd probably start feeling a lot more fun.