gornova 2011-08-22 19:46
Isn't the game compiled for Windows? You have to submit at least a windows executable :(
Foon → Ludum Dare Explorer → LD21 → Escape of the Psychic Trash Robot
By snesgaard
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 246 | 2 | ||
| Humor | 263 | 1.80 | ||
| Innovation | 310 | 2.50 | ||
| Fun | 313 | 2.42 | ||
| Graphics | 323 | 2.42 | ||
| Overall | 366 | 2.50 | ||
| Theme | 450 | 2.00 | ||
| Community | 506 | 1.25 |
Isn't the game compiled for Windows? You have to submit at least a windows executable :(
I couldn't get this game to run on my 32-bit Ubuntu 10.10 box.
$ ./"Escape of The Psychic Trash Robot"
bash: ./Escape of The Psychic Trash Robot: cannot execute binary file
I installed libdevil1c2 and libglfw2 (couldn't find libglfw)
I tried to compile from source, but couldn't figure out which -dev packages I needed. I got libglfw-dev and glutg3-dev but I am not sure what package has IL/il.h
james@rhinoctopus:~/misc/games/ludumdare/2011/RobotSrc$ gcc main.cppIn file included from main.cpp:1:
Core/GraphicsCore.hpp:20: fatal error: IL/il.h: No such file or directory
compilation terminated.
The reason it won't run on 32-bit is that the game is compiled on a 64-bit linux. And unfortunately I don't know to force gcc to compile 32-bit binaries :(
As far as I can see you will only need DevIL which you can get with the following command,
sudo apt-get install libdevil-dev.
Hope you can get it to work!
Windows version is up now btw!
crash on windows version, not explanation btw :(
hmm strange, what version of windows are you using and is it 32-bit. What .dll files was included in the .rar archive?
Quite nice game. The textures of the robot were acting up, but everything else worked
Thanks, glad to hear someone got the game to work :)
The game works for me too, although I think I had trouble before. It's pretty good - congratulations on getting a game done. Some constructive criticism: the slidey controls make me kinda frustrated - it could have controlled a lot better, and sometimes I would fall realllly far down and have a long boring time getting back up. But still - the game is solid and kinda neat. Good work.
Crash on windows XP (32 bit) - access violation reading...
hmm that is most likely because the windows version was compiled on a 64-bit system. Sorry for all the trouble but I am a bit of a noob when i comes to distributing compiled c++ code :(
Erm, you forgot to mention that this was for Linux 64 bits... I, for instance, am running Linux 32 bits...
Can't rate this game... Also no makefile whatsoever so I could build the game myself =X
Good implementation, could be fun with polished graphics. Unsure how this is central to theme though.
On a 32bit machine :(
Where's that makefile you promised?
Nice work!
I love the panicky jump-animation. Level-design is also quite balanced.
Holy shizzle dizzle I completely forgot about the makefile :( Sorry guys I will get on that as soon as possible!
Just wanted to point out that I completed the game without using telekinesis at all (as I didn't read the instructions properly) :-)
Alrigthy the makefile for linux is up now, sorry for the delay :)
You have to mount the folder called Release in order to make the program, and you will need the libraries which can be obtained with the following commands,
sudo apt-get install libglfw-dev
sudo apt-get install libdevil-dev
Oh and Achievement Unlocked Kayamon! :D
Guess I will have to rethink my level design a bit.