FoonLudum Dare ExplorerLD21 → Escape of the Psychic Trash Robot

Escape of the Psychic Trash Robot

By snesgaard

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CategoryRankScoreCount
Coolness2462
Humor2631.80
Innovation3102.50
Fun3132.42
Graphics3232.42
Overall3662.50
Theme4502.00
Community5061.25

Comments

gornova 2011-08-22 19:46

Isn't the game compiled for Windows? You have to submit at least a windows executable :(

james-paige 2011-08-23 04:41

I couldn't get this game to run on my 32-bit Ubuntu 10.10 box.

$ ./"Escape of The Psychic Trash Robot"
bash: ./Escape of The Psychic Trash Robot: cannot execute binary file

I installed libdevil1c2 and libglfw2 (couldn't find libglfw)

I tried to compile from source, but couldn't figure out which -dev packages I needed. I got libglfw-dev and glutg3-dev but I am not sure what package has IL/il.h

james@rhinoctopus:~/misc/games/ludumdare/2011/RobotSrc$ gcc main.cppIn file included from main.cpp:1:
Core/GraphicsCore.hpp:20: fatal error: IL/il.h: No such file or directory
compilation terminated.

snesgaard 2011-08-23 12:26

The reason it won't run on 32-bit is that the game is compiled on a 64-bit linux. And unfortunately I don't know to force gcc to compile 32-bit binaries :(
As far as I can see you will only need DevIL which you can get with the following command,

sudo apt-get install libdevil-dev.

Hope you can get it to work!

snesgaard 2011-08-23 12:26

Windows version is up now btw!

gornova 2011-08-23 19:11

crash on windows version, not explanation btw :(

snesgaard 2011-08-23 19:21

hmm strange, what version of windows are you using and is it 32-bit. What .dll files was included in the .rar archive?

laksen 2011-08-23 21:21

Quite nice game. The textures of the robot were acting up, but everything else worked

snesgaard 2011-08-23 22:47

Thanks, glad to hear someone got the game to work :)

johnfn 2011-08-24 05:24

The game works for me too, although I think I had trouble before. It's pretty good - congratulations on getting a game done. Some constructive criticism: the slidey controls make me kinda frustrated - it could have controlled a lot better, and sometimes I would fall realllly far down and have a long boring time getting back up. But still - the game is solid and kinda neat. Good work.

shigor 2011-08-24 15:48

Crash on windows XP (32 bit) - access violation reading...

snesgaard 2011-08-25 11:22

hmm that is most likely because the windows version was compiled on a 64-bit system. Sorry for all the trouble but I am a bit of a noob when i comes to distributing compiled c++ code :(

n0_named_guy 2011-08-25 16:15

Erm, you forgot to mention that this was for Linux 64 bits... I, for instance, am running Linux 32 bits...

n0_named_guy 2011-08-25 16:17

Can't rate this game... Also no makefile whatsoever so I could build the game myself =X

rudy 2011-08-25 18:38

Good implementation, could be fun with polished graphics. Unsure how this is central to theme though.

excitemike 2011-08-29 19:25

On a 32bit machine :(

cosmologicon 2011-08-30 03:53

Where's that makefile you promised?

matthias_zarzecki 2011-08-30 11:07

Nice work!

I love the panicky jump-animation. Level-design is also quite balanced.

snesgaard 2011-08-30 21:09

Holy shizzle dizzle I completely forgot about the makefile :( Sorry guys I will get on that as soon as possible!

kayamon 2011-08-31 09:26

Just wanted to point out that I completed the game without using telekinesis at all (as I didn't read the instructions properly) :-)

snesgaard 2011-09-01 10:50

Alrigthy the makefile for linux is up now, sorry for the delay :)
You have to mount the folder called Release in order to make the program, and you will need the libraries which can be obtained with the following commands,

sudo apt-get install libglfw-dev
sudo apt-get install libdevil-dev

Oh and Achievement Unlocked Kayamon! :D
Guess I will have to rethink my level design a bit.