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Haunted Escape
Haunted Escape
By cjke-7777
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Theme | 75 | 3.60 | | |
| Graphics | 134 | 3.25 | | |
| Audio | 205 | 2.38 | | |
| Community | 207 | 2.67 | | |
| Overall | 269 | 2.81 | | |
| Innovation | 288 | 2.60 | | |
| Fun | 292 | 2.47 | | |
| Coolness | 418 | | | |
Comments
devenger
2011-08-23 04:48
This game slightly overstayed its welcome given how simplistic the gameplay was, and the audio loop grated a little by the end. It did, however, come together to create a good, spooky atmosphere, albeit one that wasn't built on much (just a little backstory hidden along the path would have helped here).
summaky
2011-08-23 16:11
The music was setted the proper mood, but was a little repetitive. Getting stuck on walls was also somewhat frustrating sometimes...
Ah-Yhoogly-boogly-boo-hoo-hoo! Boo-hoo-glee-ee, What-are-you? What are you?
i got the 'didn't find out what happened' ending, was there any more?
Wow, very nice! I found that the number of ghosts is absolutely right. It was neither unbeatable nor too easy.
This concept could develop a fun narative game if it was expanded. And the first ghost to chase me actually gave me a scare!
In my first playthrough I only encountered one locked door before I found the key for it. I played through a second time checking more doors before grabbing the keys, and found a second locked door. It'd be nice to see where the locked doors are, or have some indication about when a key is used. I don't know if I did use all 3 keys, or if there was a secret area I never found.
The only special thing I did find was a way to break the game by going diagonally out of a room. At least I couldn't find the player after I did that, and had to restart.
Ghosts should be reset after death. =/