FoonLudum Dare ExplorerLD21 → Dragon's Bloodmoney

Dragon's Bloodmoney

By neosam

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CategoryRankScoreCount
Humor143.82
Community233.67
Theme1243.38
Coolness1833
Audio2112.36
Graphics3142.46
Fun3232.38
Overall3602.54
Innovation4691.69

Comments

pvaiun 2011-08-22 18:03

Best. Graphics. Ever.

neosam 2011-08-22 19:53

I know I'm not a good artist :)

offwhitefox 2011-08-23 02:55

I love to see LOVE2D getting some exposure, it's where I learned lua ^^. This feels sort of unfinished to me though, like there were supposed to be enemies or some element of challenge that didn't make it through. Maybe next time :)

neosam 2011-08-23 07:06

I also learned lua this weekend :)

Yes I made the Enemy "class" at the beginning. The Enemy-Object walks in left or right. When it collides, it switched it's walking direction. But there was no collision detection and I had no idea what I should do if the player hit the enemy (dead, subtract time, ...).

On the other hand I had not enough time to do more stuff. It was the first time I took part on a competition and my first project on lua :).

Thanks for your feedbank!

Neosam.

madrman 2011-08-23 13:15

I'm really really really really frustrated by the jumping. Halfway the second level there is a lot of jumping going on. I spend 10 minutes trying to get past this row of bricks, and when i finally got past them to the checkpoint and fell down, there was a checkpoint which actually set me back again. Not wanting to jump all the way AGAIN I gave up.

neosam 2011-08-23 21:12

Good point!

I admin that this part can be very frustrating. If you made it once you should be able to do it faster. This is the last hard part in the game. Especially the second checkpoint is not fair...

Because I was testing the game all the time I thought the game is too easy and so I made this part. Lots of friends told me the same. Sorry, next time I will make the game easier.

Thanks for your feedback!

Neosam.

neosam 2011-08-23 21:12

I made the last entry :)

james-paige 2011-08-25 03:22

The sidescrollering was pretty lackluster, but the story panels made me laugh with tears of joy

neosam 2011-08-25 05:19

Thanks :)

What do you mean if you say "sidescrollering". Do you mean the whole jump and run part?

Thanks for your feedback!
Neosam.

matthias_zarzecki 2011-08-25 17:23

Gotta love the introduction of Bob :-)

barigorokarl 2011-08-28 17:48

Argh ... if it wasn't this controls ... I really laughted hard on the story, though ;)

chaoslab 2011-09-02 00:50

Quite amusing. Looks like ya had fun making it. :-)

thristhart 2011-09-02 16:54

I was highly amused by the three-year-old style intro. I wanted to be snarky and link you to the wikipedia page for "Difficulty curve", but unfortunately that page doesn't exist - much like the difficulty curve in your game. It was simple easy platforming and then suddenly, THAT PART. You know the one I mean.