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Dionysus
Dionysus
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| Category | Rank | Score | Count |
|
|---|
| Coolness | 1970 | | | |
Comments
Lost patience after the levels got a bit long. I did not like it when some of the blocks changed on me and I didn't know they'd change. Especially after you taught me that these color blocks change and these color blocks don't. Might play again later. Neat effect though!
I like what you were going for, but I think it needs a bit of work before it's really fun to play.
I liked the mechanics, but at places it was too challenging, so after countless tries, lost patience. Indicator that things will change would be awesome. But solid work for 48h.
soulrot
2013-08-29 17:42
Maybe a stupid question but.. how do I start the game? What program do I need? Because I don't see an .exe file.
doonay21
2013-08-29 18:48
@soulrot: You have to find Dionysus.swf file, it should be in Dionysus\Template\bin and drag and drop it to the new card in browser. (I am not the author!)
Nice game! I mean I really find it promising. I can tell you are using FL Studio for music creation, am I right? )
endurion
2013-08-31 06:35
The idea is nice, the gameplay mostly too.
However it's a bit hard to only have the music as time indicator. I'd love to have a force restart key to restart a level at once. Often I have to wait for the other 10 seconds to pass to restart.
A bit more gameplay polish and it's really good.
Fun idea, but 10 seconds might be a bit long. A timer would've been nice. I like the eyes of the character, and the music and sound effects fit well. Especially when it changes from red to blue, the music change is done well.
jprogman
2013-09-09 18:30
By the way, this is actually a Flash file after I found it in .\Template\bin\Dionysus.swf . Because it is a flash file, you should rename the download name from "Windows" to "Flash .SWF" because Flash files can be opened in other operating systems other than Windows.
jprogman
2013-09-09 18:40
Very interesting to judge the timer by the length of the song. Although, (and this is just me,) I have to learn how the music goes before I get the idea when the change is coming up. That concept is very interesting.
I find some parts of the level too short for 10 seconds as I very often have to wait about 5 seconds or more for the change to happen. Otherwise, I think you got something good going there!
One more suggestion: I would like to know what blocks are set to disappear since you have blocks at are about to appear.
Nice game! Very good audio for me ;)