cmlsc 2016-04-18 03:44
The physics were a bit glitchy. :/
Foon → Ludum Dare Explorer → LD35 → Fish Shifters
By seththefirst
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 234 | 3.22 | ||
| Humor | 237 | 2.86 | ||
| Mood | 401 | 3.00 | ||
| Innovation | 403 | 3.20 | ||
| Graphics | 497 | 2.96 | ||
| Theme | 520 | 3.28 | ||
| Overall | 578 | 3.08 | ||
| Fun | 632 | 2.88 | ||
| Coolness | 1160 | 49 |
The physics were a bit glitchy. :/
fun game!
colliders are too big - let the fish overlap a little - maybe round colliders so that you can glide along...
You spelled it in the instructions in-game like 'fishs'. It would just be 'fish'. Outstanding job!!!
I love me some hide and seek, but these clowns were no challenge.
Haha anyway nice entry, cute graphics and cool idea, more fluid collision would make it more enjoyable, getting stuck on fishes is never fun. And difficulty levels :)
Thanks guys, for the comments.
Yeah... i had a lot of problems with the collision... :P
but i had problems with time, so I was not able to fix the collision problems... =/
Thank you all, for the comments.
Like the audio. Didn't expect a hide and seek game which is cool.
I like the game. Good use of the theme. I had problems to poke the fish in the post-compo web version (poking didnt work at all, worked in the compo version), perhaps there's a bug?
The concept is very cool, congratulations. Gameplay need some polishment. Thanks for share.
@tomdeal
Fixed the problem with the poke, thx for the tip.
Really nice music, but the weird collision really took away from the fun.