FoonLudum Dare ExplorerLD30 → Overpopulated

Overpopulated

By cooliron

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CategoryRankScoreCount
Coolness1100
Humor2212.83
Theme3433.24
Innovation4172.98
Mood4562.95
Fun4872.85
Overall5153.02
Audio5352.57
Graphics6482.66

Comments

naksrifati 2014-08-26 06:47

The gameplay is very cool. But the difficulty is a little to high and flying in space is also hard as hell. Overall I feel thet the game can be somthing amathing. :)

deathpidgeon 2014-08-26 06:49

When I open it, a window immediately pops up and says LD30 stopped working.

ndebruyn 2014-08-26 07:09

the game is too big

cooliron 2014-08-26 07:11

naksrifati, thanks. Yeah, AI and battle were implemented in last hours so we had no time to improve it :)

DeathPidgeon, do you have MonoGame installed? Also OpenAl may be required.

ob6160 2014-08-26 10:44

Fun gameplay, quite hard but overall a great game! Love the planet 'view' :)

capitals 2014-08-26 11:55

I loaded it about 3 times and struggled to see the ui due to the color of the text. I also could not scroll once I tabbed into the world menu. If you make a post-compo version fixing bugs I would happily play this again!

cooliron 2014-08-26 12:22

Capitals, I'm sorry for inconvinience and thanks for trying! We will make post-compo version, but a bit later. We're gonna to improve UI and AI with combat in general. I'll make a blog post with link to it and will notify you :)

chipcaramel 2014-08-26 13:22

I smell potential in this. I dig the gameplay.

luduspactum 2014-08-26 16:03

Very hard game, but still quit fun 8)

satyre 2014-08-26 16:49

Really great. Exploring the small galaxy is fun. The beginning is very hard, but it gets easier after the first conquered planet.

fwg 2014-08-26 19:15

Having a background that is not just a uniform colour could help with manoeuvring in space. Speed is impossible to perceive unless you're zoomed out so much that you can't see your ship.

madk 2014-08-27 01:04

Wonderful! I played to completion. It was frustrating trying to nab the first planet - took me forever to run into one without laser enemies - but after that I loved it. The space travel was particularly fun, though some indicator for which planets had already been or had yet to be conquered would be nice. Several times I lost track of what I'd taken and accidentally revisited planets I'd already taken. I got a message saying I'd earned the third weapon but I couldn't seem to switch to it, the 3 key didn't work. Definitely my favorite entry so far.

cooliron 2014-08-27 02:54

chipcaramel, LudusPactum, Satyre, thank you guys!

Andro, thank you for idea with background :) We'll add it in post-compo version.

madk, thank you! Third weapon message is my bad. Third weapon is grenade and it's given after one more opened portal. I've just messed up the condition :(

gamedevextreme 2014-08-27 09:15

this doesn't open...

cooliron 2014-08-27 09:24

GameDevExtreme, you need MonoGame to launch our game. Download link in description.

43iscoding 2014-08-27 10:42

Very interesting in terms of exploration. Graphics is silly, but somewhat pleasing :)

kayelgee 2014-08-27 12:53

Fighting feels really strange. After crashing into a planet I got a little kerbal space program feel :D
It would be nice to see in which direction I'm flying and pointing even if I'm zoomed out.
An indicator if you've succesfully cleared the planet and the shortest path to the teleporter would've been nice.
An indicator to my ship would've been also nice.
Good idea but I thought this was a race against the clock game and once the planet is overpopulated it would be game over but this was not the case.

cooliron 2014-08-27 12:57

Kayelgee, we have that idea with overpopulation, but haven't got enough time to think over it.

microchasm 2014-08-27 23:03

Neat game. I love the idea of going between the planets. I wanted to play more, but it is really hard to control the ship when it is out in space. It looks like the "w" key moves forward according to the local orientation of the ship, which is very difficult to see when the ship is very small. If the "wasd" keys were globally oriented, it would be a lot easier to play.

jomomomo 2014-08-28 18:03

Couldn't get it to start. :-(

cooliron 2014-08-29 05:14

jomomomo, you need MonoGame to launch our game. Download link in description.

udo 2014-08-29 18:56

Oh look, a police box! ;) I liked this little story!.

tanser 2014-08-31 06:10

Love the idea, good job. Only thing is that the space was a bit deep and empty...

chuigum 2014-09-01 03:46

Awesome music, actually pretty good graphics. Good job!

cooliron 2014-09-01 16:41

udo, police box? :)
Tanser, thank you! Yeah, we didn't implemented much things for the space.

ChuiGum, thank you! :) Yeah, Kevin's music is truly awesome! Check his site for more: http://incompetech.com/music/royalty-free/
You won't regret it :)

stmatn 2014-09-08 12:08

Nice game, but really hard.
To be honest I was too frustrated to continue, after I hardly arrived at a planed and was instantly slaughtered afer leaving the ship ten times in a row.
I only once managed to survive more that 10 seconds on another planet.
Well besides that the concept is really interesting.
Nice work!

cooliron 2014-09-08 12:26

StMatn, thank you :) I'm sorry for frustrating expirience. We haven't done any balancing and yeah, first planet is hard as hell, but after that you'll get lazor and that's where fun begins :)

darkcart 2014-09-08 22:33

Good job, this game looks polished!

kblaney 2014-09-10 18:28

Neat idea. I like the "Powers of 10" zooming aspect (bet you pulled some neat tricks for that one) but I really wish the difficulty curve was a little more forgiving.

antisc2 2014-09-14 13:10

Fun game! But very difficult.

bluesky 2014-09-14 14:57

Good job!