FoonLudum Dare ExplorerLD27 → Explore10

Explore10

By mokesmoe

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CategoryRankScoreCount
Theme5363.20
Graphics6032.80
Mood7262.50
Fun7372.70
Innovation7492.72
Overall8112.80
Coolness112949

Comments

mactinite 2013-08-26 02:49

The biggest downside is the actual 10 second limit. I wanted to play and explore more but that limit kept me from doing so. However the way the character controls is really nice. :)

heychinaski 2013-08-26 02:51

Nice visual style and very smooth gameplay. I like how the extra abilities were revealed.

madk 2013-08-26 02:55

That isn't even close to being a game, though. What's the point of exploration if there's no time to explore? (I was fond of the tile work, however.)

mrblade 2013-08-26 04:07

Nice job! I like the overall feel and visuals. The installer is a bit annoying, other than I like it. The jumping is awesome!

mokesmoe 2013-08-26 04:22

Yeah, this is my first game since I upgraded to studio and I don't like the installer. I think it's just a file so I'll see if I can upload a rar as well.

ix 2013-08-26 04:24

Nice tiles, they remind me of Greek/Roman vases. I also like how abilities were revealed.

twilightflandre 2013-08-26 04:25

I agree with everyone else I really wanted to explore the area more. Though I guess it is somewhat of a good thing since you have as interested in it :D

cyberyeti 2013-08-26 04:28

The way you discover abilities is really great, nicely done! Once i figured out the concept of trial and error exploration I really liked it.

mokesmoe 2013-08-26 04:30

It turns out you can make standalone exes with studio so I put that up.

bradleysmith 2013-08-26 22:45

Loved the art style.

tork 2013-08-26 23:22

Ok, I like the movement/physics, not sure about the controls, I means l+m to teleport?
I wish there were time power-ups so I could explore the world and some more "checkpoints"

phaed 2013-08-26 23:27

Control on this felt really good. I definitely wanted to see more of the level than seemed possible in the time limit. I like the detailing on the walls.

soerensen3 2013-08-28 23:12

I liked the idea with finding out the keys by exploring. strangely everyone uses the Y/Z keys which are swapped on the german keyboard and sometimes makes them unplayable.;)

bipolarmike 2013-08-28 23:56

Neat idea, having exploration be the game itself. I wish there was more time to explore, or more teleportation spots (or maybe I only found the first?). I think that having collectibles or flags to mark your progress could be cool, have it be a challenge to find all the flags, instead of just the user remembering where they have/have't been.

mokesmoe 2013-08-29 09:10

I didn't want collectibles because my goal was to have nothing in the game change between playthroughs.

muciojadpl 2013-08-30 15:32

Not bad work. Idea is very neat, but I want more time to exploring :D However, is quite cool.

arrow-x 2013-08-30 15:33

take some time to get the hang of it but nice game

sink 2013-08-31 04:29

Controls are really solid but I kind of felt like it was more of a collision test than anything. A goal would have been nice, or at least something like coins to collect for a high score.

epiplon 2013-08-31 04:30

It's pointless.

bernhard 2013-09-02 16:45

Loved it! My favorite so far! It's like an open world super meat boy :-)
Wish I could have found something like an end after playing so long >_< So I consider standing on top of the underground four-holed square thingy as my personal goal.

naufr4g0 2013-09-08 19:54

Not really a game but quite playable! :D
I love exploring games and I like how you discover new abilities. :)
I think I've explored the entire map, I have to play again to find out if it's true. :)

1fir3 2013-09-16 23:06

watching you .............