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By grl
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| Category | Rank | Score | Count |
|
|---|
| Coolness | 1462 | 24 | | |
Comments
tkachov
2016-12-13 07:15
The game is quite simple and lacks some sudden events. I also was disappointed when no projects left, but I had to play until day 60. Dismissing half of the crew and supporting shop/site during the week was the only thing I had to do. Btw, somehow one programmer made two site maintenance tasks at the time.
grl
2016-12-13 10:32
Hello!
Thanks for searching this. I will try to find out, where is a problem.
About projects - it need more time to create another one's. I will do it, but later
I think I broke it, half way through the projects went away, the game locked up and the screen went slightly darker for a while like there was something supposed to appear, after rampant clicking it lightened up again and I tried to survive on weekly projects but couldn't.
stepp
2016-12-15 12:53
Cool idea and a good direction to take. Perhaps a little too ambitious though.
janiq
2016-12-23 22:10
Hi could you do the mac os build? In case this is done with unity or so it should be possible easily, thanks.
I frankly love incidental management games like this. While it could have used some more polish but time was a constraint for us all, but definitely it has a certain kind of charisma I like in games I play.