Foon →
Ludum Dare Explorer →
LD47 →
Super Looper
Super Looper
By unfocused-locust-games
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 942 | 3.40 | 22 | |
| Fun | 795 | 3.35 | 22 | |
| Innovation | 424 | 3.67 | 22 | |
| Theme | 378 | 3.97 | 22 | |
| Graphics | 1373 | 2.75 | 22 | |
| Audio | 817 | 3.10 | 21 | |
| Humor | 914 | 2.52 | 19 | |
| Mood | | | 2 | |
Comments
This was a fun quick puzzle game. I found that there were a mixture of difficulty between the puzzles, but there wasn't a logicalramp up of difficulty.
Kudos on the music! I really like how you transition the melody from a real piano to something more appropriate for in the game. Well done!
Neat little game, would be fun if there were some more challenging puzzels / more levels.
I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection
meatball
2020-10-07 20:30
Really fun! Easy to pick up and smart use of the theme.
Fun, quick and neat idea! Would be great to have additional mechanics such as different colours or switches you have to activate etc.
cyborgx7
2020-10-08 20:40
I like it. I've always been a fan of those slide until you hit a wall puzzles in pokemon and the endless bounce win condition is a fun twist. I feel like the bouncy balls weren't used to their full potential in the puzzle design.
Really good puzzle game! You definitely nailed the theme and were innovative with this one!
Great job!
alchemic
2020-10-15 06:45
Nice idea. I felt it was too easy, and some of the levels seemed to have a high likelihood of accidentally solving them. I feel like it would have benefited from having fewer, but higher quality levels. Nice music.
zuvr
2020-10-27 13:55
Didn't expect that mechanic at all, very nice! The art obviously needs some work (though the stretchyness of the character and the puffs of dust were nice touches!) and I thought the level design had a lot more potential with more gimmicks like the directional tiles (which I really like!)
Nice submission! Good job!
loig
2020-10-27 14:50
Very nice idea! The levels were maybe a bit easy, but this is not a simple task to design good puzzle levels in such a short amount of time.
A small remark: it took me sometimes to go out of the title screen (I tried many buttons before noticing that clicking on the triangle was the solution).
sn4pi
2020-10-27 15:19
Really innovative! The idea is so simple yet I couldn' think of a game mechanic like this one! Good job :grin:
jvdwijk
2020-10-27 15:43
This was really interesting! The puzzles were fairly easy but that isnt a bad thing during a game jam. Was very fun to get through and the mechanics were well designed! Good job!
firetwin
2020-10-27 15:44
I nearly gave up on the title screen because I didn't see the play button and that would have sucked because this a great little game! It might be worth colouring or animating the play button for sure! (Thanks to @loig for pointing out the triangle play button)
It's a cool innovation on a classic puzzle game, I loved it. The game did a great job of onboarding by making the game very simple at the beginning and gradually turning up the difficulty. I liked the extra elements that were added too like the <-> special blocks. The audio was on point too! The graphics were kind of crude, but also kinda charming too.
Overall, nice idea and great execution!
@loig @firetwin Thank you for the feedback on the title screen. I'll make sure to fix that!
yword
2020-10-27 16:20
Cool, I just finished all levels! Really unique and interesting idea. ^_^