FoonLudum Dare ExplorerLD47 → Super Looper

Super Looper

By unfocused-locust-games

View on ldjam.com

CategoryRankScoreCount
Overall9423.4022
Fun7953.3522
Innovation4243.6722
Theme3783.9722
Graphics13732.7522
Audio8173.1021
Humor9142.5219
Mood2

Comments

mastasurf 2020-10-05 19:55

This was a fun quick puzzle game. I found that there were a mixture of difficulty between the puzzles, but there wasn't a logicalramp up of difficulty.

Kudos on the music! I really like how you transition the melody from a real piano to something more appropriate for in the game. Well done!

zoranster 2020-10-06 23:06

Neat little game, would be fun if there were some more challenging puzzels / more levels.

etrealjunior 2020-10-07 10:44

I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection

meatball 2020-10-07 20:30

Really fun! Easy to pick up and smart use of the theme.

shortbread 2020-10-08 01:05

Fun, quick and neat idea! Would be great to have additional mechanics such as different colours or switches you have to activate etc.

cyborgx7 2020-10-08 20:40

I like it. I've always been a fan of those slide until you hit a wall puzzles in pokemon and the endless bounce win condition is a fun twist. I feel like the bouncy balls weren't used to their full potential in the puzzle design.

stephenwhoskins 2020-10-08 22:18

Really good puzzle game! You definitely nailed the theme and were innovative with this one!

Great job!

alchemic 2020-10-15 06:45

Nice idea. I felt it was too easy, and some of the levels seemed to have a high likelihood of accidentally solving them. I feel like it would have benefited from having fewer, but higher quality levels. Nice music.

zuvr 2020-10-27 13:55

Didn't expect that mechanic at all, very nice! The art obviously needs some work (though the stretchyness of the character and the puffs of dust were nice touches!) and I thought the level design had a lot more potential with more gimmicks like the directional tiles (which I really like!)

Nice submission! Good job!

loig 2020-10-27 14:50

Very nice idea! The levels were maybe a bit easy, but this is not a simple task to design good puzzle levels in such a short amount of time.

A small remark: it took me sometimes to go out of the title screen (I tried many buttons before noticing that clicking on the triangle was the solution).

sn4pi 2020-10-27 15:19

Really innovative! The idea is so simple yet I couldn' think of a game mechanic like this one! Good job :grin:

jvdwijk 2020-10-27 15:43

This was really interesting! The puzzles were fairly easy but that isnt a bad thing during a game jam. Was very fun to get through and the mechanics were well designed! Good job!

firetwin 2020-10-27 15:44

I nearly gave up on the title screen because I didn't see the play button and that would have sucked because this a great little game! It might be worth colouring or animating the play button for sure! (Thanks to @loig for pointing out the triangle play button)

It's a cool innovation on a classic puzzle game, I loved it. The game did a great job of onboarding by making the game very simple at the beginning and gradually turning up the difficulty. I liked the extra elements that were added too like the <-> special blocks. The audio was on point too! The graphics were kind of crude, but also kinda charming too.

Overall, nice idea and great execution!

unfocused-locust-games 2020-10-27 16:16

@loig @firetwin Thank you for the feedback on the title screen. I'll make sure to fix that!

yword 2020-10-27 16:20

Cool, I just finished all levels! Really unique and interesting idea. ^_^