FoonLudum Dare ExplorerUsers → cyborgx7

cyborgx7

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202047Stuck in a loopMinecart Dungeoncompo3643.322.943.384.302.552.381.972.68

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by cyborgx7

LD47 — Stuck in a loop

Soy Content by pi_pi3 2020-10-09T14:17:36Z

That head sway :D

Kiwi Intergalactic War Initiative by Iak 2020-10-08T20:35:57Z

I like the art and sounds. I have a feeling the 3+ body Problem is a little too chaotic to make for good puzzle gameplay. Didn't realize I could drag until I read the comments here and had to go back to the game.

Bob in Wonderland by smbe19 2020-10-08T20:49:23Z

There is something here with having a bunch of ghosts running around, completing tasks. I've seen the version of this where you use your copies to solve puzzles too many times. This didn't completely come together but I like the direction.

Looping Dancefloors by dkdwrek 2020-10-07T14:07:26Z

Liked the music. I like the idea of implementing a thing inspired by necrodancer for this. Maybe I finished it too wuickly though, because I'm reading things about the building music and I don't think I noticed that.

wipestuck by dokthar 2020-10-08T20:59:40Z

Pretty. Interesting choice to only put out a Linux version, but works for me :D. Add hit detection and a fail screen, and this would have been there. Good job.

Apath by Rudenko 2020-10-08T21:01:48Z

I feel like I'm being punked. The game is called apathy and there is only a link to an empty git repository.

Pendulum Jumps by svntax 2020-10-09T11:46:36Z

The movements feels very good. But then I had to spend a lot of time waiting to rotate back up. Needs a better way to get height back quickly.

Circular Dependencies by Potti 2020-10-08T19:46:36Z

Did it! Really like the interconnected leveldesign. I thought I would be overwhelmed when I first looked at the last level, but taking it one step at a time I made it work.

Suburban Bus MAYHEM by joonamo 2020-10-07T14:12:01Z

Oh wow! This is very similar to an idea I had in the back of my mind for a long time. Love it. The bright colors. The soundeffects. The computer generated voice lines are great. Very well done. Favorite game of the jam I've played so far.

Wizard Recurse by Ismael Rodriguez 2020-10-09T21:45:41Z

Absolutely love the presentation. Finished the whole game twice with all coins. I guess there really is no escape from the time loop. The controls felt kind of awkward, but I'm not sure how to fix that. Maybe accept up/W for jump. Though that wouldn't work with falling through platforms. Anyway, I enjoyed my time with your game.

Loopstuck by Nobleboy 2020-10-07T14:16:38Z

Hilarious application of the theme. Five stars in the Theme category. Don't think tank controls and platforming are a great fit. If you already have the mouse to camera control, let me also rotate the character with it.

YOU MISSED MY STOP by Roolow 2020-10-08T20:07:24Z

Really think you have something here. Feels like a modernized version of those car racing games in those 99 games in one things. I like it.

Loop Bulb by ZOMBIEBUST3R 2020-10-08T21:33:39Z

@owlycode just came here to ask if that scene had inspired this game, hehe

The Innermost Inside by Majadroid 2020-10-08T21:24:52Z

Really nice mood and art.

Train Troubles by MashUpGames 2020-10-08T19:58:51Z

Very Pretty. Feels more like the prototype of a model train simulator than a puzzle game.

Mobius Trips by Profugo Barbatus 2020-10-08T20:23:59Z

The Desert Bus of Taxis. Took me a moment to realize what was going on and would have taken me a lot longer if I didn't know the Theme.

Knots by Wallaby 2020-10-08T21:09:09Z

definitely something here, but missing depth. Didn't see a reason to have more than 2 out at once. Maybe some kind of enveloping mechanic for crowd control was necessary.

Loopsie by Enes Ayyildiz 2020-10-09T11:53:46Z

Like the idea of a runner game for this, but it felt like I wasn't making decisions, I was just guessing, and would then get punished for guessing wrong.

Super Looper by Unfocused Locust Games 2020-10-08T20:40:54Z

I like it. I've always been a fan of those slide until you hit a wall puzzles in pokemon and the endless bounce win condition is a fun twist. I feel like the bouncy balls weren't used to their full potential in the puzzle design.

The Legend of the Stormer by josephdevelops 2020-10-08T21:16:40Z

Enjoyed it. The fighting was to its detriment. The game got a lot better when I realized it didn't matter and I could just run past it. Maybe should have been about dodging instead? In the very first level some of the tight areas had a really good feel when I hit them right. Not sure what did it, but the animation with the movement gave it a real good sense of speed. The wider areas later on lost that. Though I did like a lot of the art design. Will have to remember some of those choices.

Hamsterwheel by Tipu 2020-10-07T13:52:14Z

I liked the idea, but I think the controls didn't quite come together. Couldn't make it past the airplane. Really loved the art in the intro cutscene though. Great job there.

Minecart Dungeon by cyborgx7 2020-10-07T14:18:28Z

You're right about the speed up button. Will have to keep things like that in mind for next time.

Minecart Dungeon by cyborgx7 2020-10-07T14:39:00Z

Surprised to be reading about the lack of sound, because there is sound in there. Must be something about the way godot embeds it into the web version not working in some browsers. I hear them when I play it in the browser.

Minecart Dungeon by cyborgx7 2020-10-09T22:46:24Z

@baran Great job! Love seeing that some people actually finished the game. Was worried I made it too hard, or the difficulty seeing what changed and the wait time while you complete the loop would have people giving up.

Aztec Ride by Idan Rooze 2020-10-10T15:10:12Z

Very fun presentation. The screen turning is dizzying, but not in a bad way. I felt like I didn't have as much control over catching the people as I needed to play well. But I enjoyed my time with it.