pinpickle 2015-04-21 19:32
After I figured out what was going, I realised this was a cool mechanic. The tutorial is so long, so after you die you don't really want to go again.
Foon → Ludum Dare Explorer → LD32 → Discord Seeder
By ztiromoritz
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 82 | ||
| Innovation | 481 | 3.14 | ||
| Audio | 520 | 2.74 | ||
| Theme | 671 | 3.14 | ||
| Fun | 852 | 2.56 | ||
| Humor | 861 | 2.07 | ||
| Graphics | 884 | 2.35 | ||
| Mood | 906 | 2.38 | ||
| Overall | 919 | 2.70 |
After I figured out what was going, I realised this was a cool mechanic. The tutorial is so long, so after you die you don't really want to go again.
I like the simple art style and it seemed like an interesting idea but drawing lines didn't really seem to work for me. Sometimes a line would be drawn but not other times and I seemed to get lines from the middle or right mouse button sometimes!?
For sure it's unconventional ! Took me a few rounds to get the rules but interesting game.
thanks for that great game! loved the effects and i made it to the end :D
Hey, cool game. It took me watching the video to figure it out. I was frustrated at first because I could kinda draw lines sometimes but not really. Once I watched the vid I beat it! Booyah.
Good job!
I don't...really understand what's going on? I think I get that the first couple of minutes is a tutorial where you just can't do anything, and I think I get that you have one chance to draw lines each 'wave'. And then I draw lines between some of the circles and...they go into each other, which I THINK is what I want?
But then I got to a wave with a whole bunch of circles, and I drew a line between some of them...and nothing happened.
It's a shame, because the graphics are pretty smooth. I'd like to have some idea what I should actually DO.
The tutorial suggested that this was a game where you have to defend yourself by drawing barriers between enemies. Turns out that the actual game concept is completely different - that it was a timed puzzle game. The lines appear to suck in enemies into the line itself, creating a safe passage.
Really cool idea once I figured it out. Would love to see more levels - seems like a fun skill to master
Failed at the last pattern. Lost all of my lives there wondering what to do :P. After watching the video I finally realized that the color of the circles was important to the mechanic. I mean I had a feeling, but didn't know for sure until that.
Had some short freezes which were somewhat annoying. The tutorial/intro was well made, but could've been skippable so that playing again wouldn't have been as frustrating.
Rather than add my voice to the chorus of people who took time to figure this out, I'll just say that once I got it, the mechanic was really cool, and the aesthetics are top notch.
I don't get it :) I think you should explain mechanics more carefully.
I had some problems figuring out what to do.. But then I got It xD Well Done!
Didn't make sense for a while. I kept reloading thinking something was broken.
I like the mechanic, very different, but there wasn't enough of it or enough time to figure it out when it was finally in use.
I like the mechanic, however I wasn't able to progress far enough to have the line drawing be any more challenging than squeezing it between two close enemies.
Good mechanic! Too bad you have to start from the begginning when you die. And too bad there isn't more level, it's just a tuto i would like to see that in a full game!
For some reason the background music made me feel nostalgic.
The mechanic is interesting and the SFX fit in very well. Good thing you've put a video playthrough, because at first I was drawing a link because the centers of the targets. :)
Tutorial is maybe a bit too long for my taste. Pretty cool mechanic and nice controls. The music was kind of repetitive but it dind't interfere with the game. Could maybe use a little more explanation on how the mechanic actually works. Also the graphics and the music fit nicely together.
Interesting mechanic with strong visual & audio feedback, which is very nice design.
Good but a little confusing.