crazyminnowstudio 2015-12-15 05:57
Nice Dig Dug quality to it with the inflatable baddies. It's fun and looks and sound great. Well Done!
Foon → Ludum Dare Explorer → LD34 → BloatBlaster
By the-arrival
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 67 | ||
| Graphics | 176 | 4.08 | ||
| Audio | 187 | 3.60 | ||
| Overall | 369 | 3.47 | ||
| Fun | 380 | 3.32 | ||
| Mood | 408 | 3.34 | ||
| Humor | 426 | 2.79 | ||
| Innovation | 702 | 2.86 | ||
| Theme | 804 | 3.30 |
Nice Dig Dug quality to it with the inflatable baddies. It's fun and looks and sound great. Well Done!
This game was fun to play. I just love the graphics and sounds. Great job.
Superb game, the graphics quality and polished gameplay in such a short time is incredible!
I think the mechanic of gauging how much I should fire depending on the enemy's size wasn't that fun and hard to read. It was a bit too hard to strategize around that element while also dodging and firing at enemies for me. The graphics and lighting of the arena were well put together. Well polished entry.
Great presentation but I didn't really get what I was supposed to do to play well in the game - like it says in the instructions - big things are slow and do big damage, small things are fast but less, shooting often means you spawn stuff so no matter what I do something bad negative is triggered. Would have been great to have something to do that would feel effective.
28 kills 130 time really fun game, great music and great art used
Thanks for the Feedback so far and your kind comments! On the mechanics i agree that we could have told them better. The Idea is to WAIT when stuff gets too big (blinking red, shaking) until they shrink again, before continue shooting. What was pretty clear for us, seems to confuse a lot of people. Lesson learned how much you lack objectivity, when you are the creator :)
Great job! I found pretty much every aspect of the game great! The graphics stand out among other games, and I like the idea of the "inflatable baddies!"
Being the highscore holder in the World, I have to say I enjoyed this game quite a bit. The main mechanic isn't quite as clear as the developers intended it to be, but not understanding it - killing the enemies at a slow pace - does not hinder gameplay experience.
All in all, it's a fun game, with a cool world and gameplay. I enjoyed it quite a bit.
excellent job! at times the character just stopped, I even pressing to move and sometimes the window hindered me, consider having full screen, again excellent job
Very well done. Impressive entry. Fun gameplay
The polish in this game! So good. Nicely done!
Great fun. They really hitting like a truck. ;D
Wow! Great game! :D
"shoot the ALIENS until they die! " -- these are the BESTEST games. :P Nice game, excellent graphics, runs perfectly in WINE on OSX. Thanks for reviewing my game.
There's a lot of polish here, and it's fun, but the gameplay is a bit frustrating and the camera is hard to work with. I can't shoot the aliens until they die because I have to wait until they get smaller first, but it took me a while to figure that out. It looks like it's the big aliens that split? But from the instructions, it seems like it's how fast you shoot. It would make a big difference if the aliens communicated more information about their status. For example, it would be nice to be able to tell at a glance exactly how many shots an alien could take before splitting. One of the more fun games I've played this round.
31 Kills and 136s survival time. Enjoyed the game and the audio was cool.
10 kills, 175.06 time
Pretty fun, but a little confusing as to when it's safe to shoot (to keep them from multiplying).