marcus316 2015-04-21 01:24
Nod bad, but incredibly difficult, at least I found it to be so. My high score is now 30 points.
Foon → Ludum Dare Explorer → LD32 → Fish Slap
By ladyenigma
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 161 | 3.57 | ||
| Theme | 401 | 3.52 | ||
| Fun | 473 | 3.13 | ||
| Overall | 766 | 2.91 | ||
| Innovation | 789 | 2.61 | ||
| Mood | 797 | 2.64 | ||
| Coolness | 1713 | 39 |
Nod bad, but incredibly difficult, at least I found it to be so. My high score is now 30 points.
I only managed 160, pretty fun to play actually, Love the 3D look, Would totally play something which looks like this, reminds me of the old medievil games :D
Couldn't stop laughing whilst slapping people with fish :D Great game haha
(Sorry if there's a double-post, the site died as I was posting this)
High score 190.
WebGL export works on FreeBSD \:D/
Well, I don't have sound working, but you opted out of that, so I guess that helps.
Nice gra- oh wait, you opted out of that as well.
Remember when people actually made their own assets for Ludum Dare? PEPPERIDGE FARM REMEMBERS
(but then again Unity WebGL export didn't exist back then, so I guess there's a plus this time)
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With that rant aside, let's begin the actual stuff and things. Get your doodads and whatsits out.
The strongest point for this game that I'm left to vote for is the theme interepretation and its resulting mechanics, and this is where the game innovates.
Gameplaywise, while there's replayability, it doesn't really scale up very well in terms of player strength or enemy strength, thus it becomes a grind. I also feel that the enemies are a little bit too hard to sneak behind. The fact that you can get surrounded, however, does add gameplay value... although if you're near a fish-comatose enemy, you're basically invincible.
If you make a post-compo version of this, you could tweak those categories and end up with a pretty good game.
HAHA, I don't know where you got this idea, but it's pretty hillarious
Damn, I am stuck at 30 points no matter what I do! I don't know how these people are killing it, I'm jealous ^^ Addictive fun game, you should keep working on it!
Great idea. It was kind of difficult to beat the AI but overall i liked it and had fun. Well done!
This game is impossible, IMO. I can barely kill 2 or three people before getting surrounded and dying.
It was fun for a while and I liked the crazy idea, but it got a bit boring when I felt that I could just keep running in circles and keep slapping, maybe additional weapons (or powerups) could add some variety or maybe another kind of enemy that is actually smart and doesn't just follow you around.
LadyEnigma, this is a 5 Star Game for the humor category. I have not seen anything as strange and funny all day as this little skeleton man slapping his assailants with a fish! You also made some good choices with the sounds, the little "unh" really added to the surreality of the situation
Nice style and setting. I had fun playing and failing at this incredibly hard game.
Getting a 403 on your web link :*(
As I was playing and became surrounded by enemies, I was reminded of Dynasty Warriors...but with fish. Funny concept and game. It was hard since the enemies would slowly swarm you and totally overtake. Given more development time, I could see more attacks / dodges added and would come back to play some more.
A decent attempt on the subject of an unconventional weapon. Gets old quickly but fun while it lasts.