Foon → Ludum Dare Explorer → Users → WebFreak001
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | Shiftshape | compo | |||||||||||
| 2015 | 34 | Two Button Controls / Growing | Growing Madness | jam | 692 | 3.13 | 3.53 | 3.13 | 4.00 | 30 | |||||
| 2015 | 33 | You are the Monster | Game with an epic plot | compo | 506 | 3.08 | 2.96 | 3.46 | 3.77 | 3.23 | 2.36 | 3.20 | 2.84 | 48 | |
| 2015 | 32 | An Unconventional Weapon | Ch^^ir | compo | 979 | 2.64 | 2.79 | 2.13 | 2.79 | 2.72 | 2.78 | 2.55 | 45 | ||
| 2014 | 30 | Connected Worlds | DOX30 | jam | 646 | 2.79 | 2.61 | 2.42 | 2.46 | 3.17 | 3.21 | 2.44 | 2.65 | 51 | |
| 2013 | 28 | You Only Get One | One Bullet | compo | 24 |
Oh i should have mentioned, that you cant shoot because you need the bullet for the end
I like the physics
Nice idea and nice game. I like it. Want more :D
the game is ok. Some nice screen effects or a score when you die would have been great. But i guess its not so good now. The graphics were okay. They could have been better. But for this case they was ok
I liked it but sometimes you spawn in a zombie and then you are dead. So fix that with a minimum range to zombies and then it would be a really good game!
It would be a really nice game if it just would be that fucking fusion chamber quick. It was not really controllable. Although it gave everything some difficulty. So a nice game. It was fun until it was too hard. If you testet it much slower: The speed depends on a pc and you need to multiply everything by delta time
Wonderful! I loved it!
I think the mouse is a bit slow but its a great game! I like the noise effects
is the game running smoothly? I know that jumping can bug if your fps are instable
is level 3 even possible? :C Though a really nice game. Controls were weird.
i love it. can play it for hours
um its a .love file.
weird game... I like it
nothing happens at all. pretty boring
Very nice game, i like it :D
can be really funny with two other people
I think its actually pretty good. Perfect mix between difficulty and fairness
perfect. i absolutely love it
good game. i like. Im so evil buying all the food and selling it somewhere else xD
I like it. Graphics nice, Sound nice everything nice. Except the game idea, because it was kinda boring always flying to the left and flying to the right in a constant speed. But it looked good :D
its okay
I think its not so good. Controls are weird and sound is way too loud and cant be made quieter. Im glad there is disable audio. UI was strange
ive bought 2 fast engines and cant do anything now. Did I win? :D
Very nice game! It was awesome. But where is the theme? Also it crashed when Ive got in a chamber that was protected with 2 unlocked doors. Also you told me you couldn't run my game. Have you installed at least .NET Framework 4.5?
Very nice game :D
It wasn't a that good game. It was way too slow (you could type the words in the rythm of the music) and the delay between words was too high. But surprsingly it was big fun because of the background music :D
Pretty nice game! I just didnt like it that you get teleported to the start
Interesting idea. I like it
nice graphics. gets boring after playing too much
Its okay just the controls are so hard that you cant really play it.
i dont get the game
Can't run because you didnt ship the 64 bit dlls
Exception in thread "main" java.lang.UnsatisfiedLinkError: C:\Users\Jan\Downloads\opencv\win\opencv_java249.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary0(Unknown Source)
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.load0(Unknown Source)
at java.lang.System.load(Unknown Source)
at Main$.main(Main.scala:67)
at Main.main(Main.scala)
This was a quite different game. I like it :D
Yeah actually wanted to add more enemies and sounds but I didnt really have enough time.
Im not a guy who can really do graphics or has good ideas :p
@Andrew Quartermain did you unzip the zip?
I liked the graphics! Normal maps make everything pretty awesome, eh :P Was a bit short but i needed some attempts until ive done it.
I think this fitted pretty good to the theme. I also really liked the narrator. Im always pretty scared of things that are following me so i need to restart the whole xD
I loved the graphics and the humor. I think this fits really well to the theme but it was a bit linear just walking up and down replanting. Also all the gamemaker ads annoyed me. Why even use GameMaker? Normal programming is much easier and faster ^^
Really fun game. The graphics are also really nice and I had lots of fun :D
Nice idea and I liked the sound effects. It feels a bit weird that its mobile format though. But I had fun ^^
I loved it. Felt like the old lara croft games when there are only blocks as terrain. The sounds were awesome and I really liked the spell system. However the first time I was playing I was reading the intorudction and didnt know what word I picked up so I needed to restart the game. Also you could add mouse acceleration just using the default windows mouse acceleration.
Love the graphics and it was very fun. I really liked it.
Very nice game. Didnt really fit the theme with just a normal gun too much but the graphics were really nice. Sound effects probably would have made it better. I like it.
Not really something new, i already played that kind of game before and it doesnt really fit to the theme but it still makes fun. Btw the counter doesnt reset
I really liked the concept. But more scripting options would have been nice. Like variables, also adding random obstacles/using editor would have fitted perfectly. And including the readme from the compo page would have been nice.
Love it. Never seen that concept before and its very hard. Add more content and its awesome
Best Game I played so far. Simple yet fun
I really liked the graphics of the game. I didnt really like being stuck when getting hit and when is was in the last room there wasnt anything there except no music
I really liked the idea. However the controls were very glitchy. I suppose you used a physics engine for the controls and thats not really good for a platformer (i tried it many times). I think there wasnt really a learning curve. It felt like constant tutorial until the last level. It really annoyed me that the enemies came out in random directions because it made situations impossible and just unfair and it ruined the fun. Sometimes I wanted to jump but then he like only jumped 20px, which was not enough to jump high enough.
Add a Download link pls, i cant play it because the unity web plugin sucks
Download doesnt work. It says there should be a LD32_PCbuild_Data folder next to it.
It was a really nice game. I really enjoyed the sound effects. Was a bit short though
The idea that the weapon pushes you back was a good idea but it didnt get used at all. Only at the start but then never again. Also the game was not solvable when you constantly die at the start because you dont get ammo back. Also I wouldn't make the health go down by time. The player doesnt get score if he just camps and doesnt play the game so why implement that. I also noticed that the zombies didnt even damage you. I mean you managed to implement LOD, tessellation, physics and getting pushed away from the weapon, so why didnt you manage to setup a collision handler for the zombies?
Wow this game was so fun. Add sound effects and it would have been awesome! I would rate graphics 4/5 if it would be an option because these break lines are an awesome detail. And i liked the car very much. I give you a mental +1 for using C++
I really liked the graphics and the idea to dodge every enemy because you were not able to kill them. However I collected everything and then I tried to kill the blue thing at the door, but I just couldn't make it. Did I miss some hidden door? Please dont hide doors at places you cant see.
Insanely difficult. But im a person who really likes difficult games. So hard but i had lots of fun. They werent even frustating deaths because the game is kept simple, so there are no invisible walls that block me unfairly.
The enemies are actually your friends who dont know that you are bad. So they follow you because you all want to go there together. ^^
I can't run it, every time i want to start it, the exe deletes itself
Nice game idea but there were huge bugs like streets disappearing when going back. So I fell down then and couldn't do anything anymore. Sometimes I randomly clipped through the ground too and dashing often didnt work if there was something that was already destroyed in the way.
I really love the graphics and the mood! The text everywhere was an awesome way to tell the player something. The controls were kinda sloppy though at some parts. I really liked the difficulty.
nice idea but I have no idea what to do
Super fun and innovative game! I liked the little details that you can even eat your mouse. A bit dependent on RNG but it was always possible.
Really nice game, I really liked the upgrade system and the graphics. However I think the prices in the shop are wrong because I could buy the 1500$ thing with 1300$ and then i still had like 300$ left.
Really fun game with nice graphics. But Its no longer fun when getting the bazooka, because its impossible to jump up that hill after that :(
Nice idea but it felt kinda wrong that I could kept moving the pieces around while the guy was moving.
Really nice game idea. I loved the light effects! Also i got all 10000 points :D
Fun game with amazingly amazing graphics and audio but it got from too easy to unfair in no time at the end
I dont quite get how or why i got through the game. Tutorial would have been really nice!
Nice idea and I liked the ending. But somehow I could jump out of the map by simply tapping space 10 times at the far right. Why did you even use a fully featured physics engine if simply y = max(y, floorHeight); would have been enough?
No idea what the texts say but eventually i found the play button. Play instructions would have been helpful.
Really nice concept! I loved the graphics and the controls were great. Maybe sprinting for a short time would be nice.
Its very hard and I never could really kill everybody, but I liked that.
Nice idea but the AI was too easy but also way too unfair. I attacked and they didn't see me but at my first hit they instantly shoot at me, which is obviously not what a human would do.
Nice idea. However it seems like I cant transform back once i transformed into something and the alien doesn't see me anyways. Also the camera controls were horrid!
I really liked the graphics! I liked the fact, that you have added a scoreboard. However I didn't quite get how to kill the enemies.
Add a Linux version please
Pretty decent game. However I think its pretty short and the controls were a bit wonky. But I liked the graphics. First "actual self made 3D game" I've seen so far. Like all the other ones probably dont even know what a matrix is. Also I would rather choose to rate Mood instead of Humor
Really nice game. Controls were unusual but easy to learn and I think it was really fun and very crazy.
Rating tells me to rate audio but I didn't hear any audio? (Linux, wine)
Really nice game but it would have been nicer if you could stay big in the sections a bit longer to reward to player
I can't run it (Linux)
Stacktrace:
Tue Dec 15 22:43:34 CET 2015 INFO:Loading Display Configuration...
Exception in thread "main" java.lang.NumberFormatException: null
at java.lang.Integer.parseInt(Integer.java:454)
at java.lang.Integer.valueOf(Integer.java:582)
at co.kaype.ld34.Main.main(Main.java:144)
Really nice game, the controls felt so great and lots of fun. Loved it!
I quite liked the level design but I couldn't really see which blocks are enemies and the controls were sometimes floppy. But its a quite decent platformer
Really nice game but i got stuck on the level with the cross in the middle. I just couldnt get in there
Linux version or source code please. It doesn't run on wine
Crashes both in the Jam version and in the bugfixed version on startup. If you only fix that startup issue you can just reupload your Jam version.
Stacktrace:
Exception in thread "main" java.lang.ExceptionInInitializerError
at net.dcRfj15.main.Application.main(Application.java:29)
Caused by: java.lang.IllegalArgumentException: Invalid format
at org.classpath.icedtea.pulseaudio.PulseAudioDataLine.createStream(PulseAudioDataLine.java:142)
at org.classpath.icedtea.pulseaudio.PulseAudioDataLine.open(PulseAudioDataLine.java:99)
at org.classpath.icedtea.pulseaudio.PulseAudioDataLine.open(PulseAudioDataLine.java:283)
at org.classpath.icedtea.pulseaudio.PulseAudioClip.open(PulseAudioClip.java:402)
at org.classpath.icedtea.pulseaudio.PulseAudioClip.open(PulseAudioClip.java:453)
at net.dcRfj15.audio.AudioFile.<init>(AudioFile.java:28)
at net.dcRfj15.main.Game.<clinit>(Game.java:45)
... 1 more
Gets printed right after "menu.png"
Confirmed to work on linux with some graphical issues (NVIDIA).
I liked the graphics but I think it could use some more gameplay after that. Like upgrades or enemies and these things. If you put a bit less time into the graphics and some more to these components it probably still would have looked decent ^^
Add a linux version please
License? thats the Roboto Mono license