mickanio 2015-08-24 12:34
Wasn't working for me on Mac : ( (version 10.10.4)
Foon → Ludum Dare Explorer → LD33 → You'll find the monster when it's over
By pi-pi3
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Humor | 481 | 2.67 | ||
| Audio | 492 | 2.65 | ||
| Graphics | 504 | 3.00 | ||
| Mood | 710 | 2.59 | ||
| Fun | 711 | 2.67 | ||
| Overall | 738 | 2.80 | ||
| Innovation | 792 | 2.41 | ||
| Theme | 851 | 2.52 |
Wasn't working for me on Mac : ( (version 10.10.4)
Really fun game with nice graphics. But Its no longer fun when getting the bazooka, because its impossible to jump up that hill after that :(
The sounds are playing and I can interact with the program, but nothing shows up.
On Windows 10 if that information is of any use.
Doesn't work on Mac – tried opening it from Finder, didn't work. Then ran in console:
$ java ld33_osx-x64.jar
=> Error: Could not find or load main class ld33_osx-x64.jar
Well, I wasn't able to get the game running on my Surface Pro. It just played some music to a black screen. I would test it on my other computer, but I'm on the go right now, so yeah...
Seems fun to start. But unless I'm missing something, after you get the bazooka, the next ledge is too high to jump on to. And I think I lost all my health but didn't die?
Nice little game. The controls are a bit too twitchy for my tastes, and the camera is quite annoying at times since you can't see what's coming. I like the sprites and the animations!
I got it to run on OpenJDK 8 but there's no graphics.
Interesting concept, it was enjoyable but the controls sometimes felt a little difficult to handle...mainly when rocket jumping.
Sorry, I wasn't able to get this to run.
Soun´ds are working but can't see anything on Windows 7.
The sprites looked nice but the animation could be better.
Sincerelly I didn't enjoy the gameplay very much. The controls were very twitchy, rocket jumping was very hard to do (and I had to come read the description to figure out I needed to rocket jump) and constantly having to manually reload your weapon (specially the rocket launcher) was very fustrating.
Visually it's a decent game. It's just that the gameplay needs some work.
Btw, I liked the cover! :)
I liked the graphic style.
Sometimes the aliens would fall down a killing chasm, but this would not decrease the "aliens remaining" counter.
The rocket jumping was a bit hard to control.
@Somnium Monster counter not decreasing when aliens fall in the pit was fixed in the most recent bugfix
Didn't work for me either on Mac:( will get back to you maybe it will work later on!
I didnt see a jar file win i unzipped it just a .rar file
I wasn't able to run it sorry.
I got to the bazooka and it crashed - It was a very neat concept though!
x64 build didn't work for me, but I managed to run the x86 one.
I really liked watch-looking UI. The controls were a bit clunky, and pointing the gun to the left looked odd. The rocket jump thing wasn't communicated well in the game, making it a bit frustrating.
Overall I thought the graphics were nice, but the gameplay could use some work. And even after completing the game I still don't think the game fits the theme too well.
Can't run neither x64 nor x32 version on my System, doubleclick on the .jar does nothing (Windows 10 x64; JRE installed)
It's a little broke, bu I love the watch!!! xD
Sorry, I wasn't able to get this to run.
I can't play. It starts for a second and it closes. I think it's an exception of some sort, but I haven't checked to see what the exception could be.
Crashes when I get the rocket launcher :(
I think that the game is a bit broken.. but nice try and the art is very cool :-)
Can't rate it since I can't play it:
"Could not find or load main class theMonster_mpl-x64_bugfix1.jar"
I like the low file size <3
the game runs really, really, really fast for me. Like WebFreak001 said there's one space that's impossible to jump off of.
I don't like how the pixelart is inconsistently scaled, but the game is good.
The 64bit build doesn't work for me (Failed to set 44100hz, got 48000 instead). Let me know when works :)
@reiknight That bug is not related, I'm not even gonna fix it in this game. Have you tried compatibility mode if you're on win8 or win10?
A neat game but unfortunately it just crashes once you grab the bazooka.
Game needs java 1.7. Stop living in the passstttt
Awesome game, love the cover art.
64 bit version didn't launch at all (on a 64 based system) and the in the x86 version there were no graphics :( . Win8, Java Runtime 1.8 installed.
Didn't run on linux x64.
Exception in thread "main" java.lang.UnsupportedClassVersionError: com/uniraptor/ld33/Game : Unsupported major.minor version 52.0
at java.lang.ClassLoader.defineClass1(Native Method)
...
@retrogradeorbit You might have an older version of Java. It was compiled on JRE 1.8.0_60-b27. Anything >= than this should work
Good ! innovating ,,,,
Same problem, it didn't work on my computer :-/
The boxshot is awesome!
It crashes on the 32bit version on Windows7 when picking up the rocket launcher :
Exception in thread "main" java.lang.NullPointerException
at com.uniraptor.ld33.entity.Agent.collision(Agent.java:276)
at com.uniraptor.ld33.Level.update(Level.java:118)
at com.uniraptor.ld33.Game.update(Game.java:121)
at com.uniraptor.ld33.Game.loop(Game.java:96)
at com.uniraptor.ld33.Game.start(Game.java:44)
at com.uniraptor.ld33.Game.main(Game.java:172)
AL lib: (EE) alc_cleanup: 1 device not closed
But I see great potential for this game and I wish I could play more.
X64 version on win7 CTDs when i pick up whatever the weapon is