pluberski 2015-12-14 16:28
I get a "no such host is known" error. . .
Foon → Ludum Dare Explorer → LD34 → Mighty Paradox Platinum
By punkto
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 917 | 2.47 | ||
| Innovation | 953 | 2.35 | ||
| Fun | 1016 | 2.35 | ||
| Theme | 1059 | 2.41 | ||
| Overall | 1073 | 2.47 | ||
| Coolness | 1952 | 32 |
I get a "no such host is known" error. . .
Yep. Sorry pluberski. I'm uploading code and game to github right now. Stay tuned!
Thanks a lot for your early interest.
I like how freely the player moves. =)
Chromium 45 is showing a stack trace. `Uncaught java.lang.RuntimeException: com.badlogic.gdx.utils.SerializationException: Error parsing file: maps/test_dw_fin.tmx`
Some friends have told us the same. In Chromium 47 the game works, so we think that it is a bug in libgdx-javascript-chromium that now is fixed. That file exists, I promise!
I'm getting "Error parsing file" and "Maximum call stack exceeded errors" on the web version.
Things you should work on: ironing out player movement, difficulty balance, animation. Keep working at it!
I quite liked the level design but I couldn't really see which blocks are enemies and the controls were sometimes floppy. But its a quite decent platformer
Very challenging! I wasn't a fan of the floaty controls and the *very* fast patrolling enemies but the art was cute and the level design was quite nice! :)
I like the floaty spin you put on the platformer genre. The game could use some more polish, but enjoyable nonetheless.
Nice effort. But lacked in many way – no clear explanation of the controls (an odd wall jump was possible?), no sounds or music. A lot of polish, really.
The physics aren't very clear. Not sure if the wall-related floating is a bug or a feature. Adherence to theme seems like an afterthought. It's a good start for a platformer, but could use some polish.