FoonLudum Dare ExplorerLD33 → Goon Trip

Goon Trip

By darkcart

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CategoryRankScoreCount
Humor6742.24
Mood8701.71
Innovation8902.00
Graphics9031.83
Fun9411.55
Theme9431.71
Overall9621.87
Coolness150444

Comments

sadale 2015-08-22 14:35

issues of the game:
* The game is very very lag
* has major bug, especially when you hold the "B" key. The bomb just go below the floor and somehow it stops dropping and become hidden until I press/hold "B" again

Maybe this game is incomplete.

darkcart 2015-08-22 15:03

I know it's laggy, to prevent that, try not to spawn more than 5 goons. The bomb bug is part of the game, it adds to the acid-trip part.

coderinsideyou 2015-08-22 18:56

Instead of asking your player to attemp to fix something even though it still makes the game laggy. Why dont you improve your rendering methods and your run method in Java. Its not that hard.

SomeLad 2015-08-22 19:01

Don't use thread.sleep(). Instead create a game loop.

Watch this set of tutorials: https://www.youtube.com/watch?v=GFYT7Lqt1h8

ventura 2015-08-22 19:41

there isn't executable to play it

markoburzan27 2015-08-22 20:58

cool

swagg 2015-08-22 22:58

This game was flat out hilarious with the flashing lights, even if I feel a little motion sick. :D

michidk 2015-08-23 04:55

very laggy

tibyte 2015-08-24 11:05

Did not run (on Ubuntu 14.04 and Windows 8.1) both 64x architecture.

darkcart 2015-08-24 11:43

Did the console say anything?

anaglyphcoding 2015-08-24 12:01

The full-screen rainbow "acid trip" mechanic reminded me of old 2600 games. I couldn't spawn goons for some reason. Nice of you to add a warning at the beginning.

darkcart 2015-08-24 12:03

@AnaglyphCoding Thanks. My inspiration was older 2600 games. Once the acid trip begins, you can spawn goons, you just have to pound the "G" key. I added the warning so no one could suffer side effects from a game without knowing

wontonz 2015-08-24 12:04

Very laggy and i feel like the acid trip part really needed some music to bring that part together

jaywoody 2015-08-24 12:04

Well... I don't know what to say. It was a trip alright. :)

Maybe try to add some more functionality to it later, even if you ran out of time in this compo. Also as others pointed out, you should try to look into that lag there.

But it was nice to wonder what this game is all about for a while! :)

darkcart 2015-08-24 12:06

I actually was working on a version with less lag, and possibly minus the acid trip part. If I do end up keeping it, I'll probably use this music: http://musishare.us/playSong.php?filename=music

slashee-the-cow 2015-08-24 12:07

It's pretty buggy. I only found out that pressing "B" did something by reading the comments here. And that was even more buggy.

And while I appreciate the warning about flashing lights when you open it, I think it's funny that in a warning to people with epilepsy you misspelled "epilepsy".

mister_melon 2015-08-24 12:08

I found that the gameplay mechanics were a little dull as you could just spam G and B (and then came the unbearable lag. I think this had great potential but wasn't hugely fun when it came to actual play. It suited the theme... nicely I guess, but something to put everything into conext within the game would have helped. I liked the art style overall and loved the trippy effect which sort of reminded me of hotline-miami. It was quite funny, but I think you could have worked on the trippy mood maybe with some hotline-miami style audio. Good game overall, well done.

crypto137 2015-08-24 12:14

The game lacks proper tutorial, the only way I could find how to spawn a bomb is from reading the comments. It gets very laggy when there are multiple goons. There were multiple graphics bugs, where there appeared multiple bombs when I pressed "B", including some below the goons.

There's barely any gameplay in it, the graphics are very basic, and the whole "acid" trip is just a lazy pixel screen fixer, which you can easily watch on YouTube and save yourself some time playing this game.

webfreak001 2015-08-24 12:24

I dont really know the purpose of this game but it was very laggy and I didn't know how to drop bombs until I read the comments. Also the bombs were really buggy.

mcfood 2015-08-24 12:40

I didn't really understand what was going on with the dropping bombs?

Why did things get acidy? Where was the explosion? Why did they only sometimes disappear?

Music would definitely sell the tripping part, and maybe some more direction for the player, so I feel like I earned my trip =P

yamzho 2015-08-24 16:10

Very laggy unfortunately... But hey, this is Ludum Dare, we're here to learn, right ? :)

jofra 2015-08-27 15:19

didnt understand really well the concept :s and the lag was a insue, but is ludum dare! all games have a lot of issues X)

lastleaf 2015-08-27 16:00

The console says java.lang.IllegalArgumentException: Invalid format at com.darkcart.game.ld33.Sound.play(Sound.java:13) in my linux. Sound problem?