FoonLudum Dare ExplorerLD34 → BUBBLEGUM UPPERCUT!

BUBBLEGUM UPPERCUT!

By dustoutgames

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CategoryRankScoreCount
Coolness288
Fun1023.76
Theme2184.02
Overall3063.54
Humor3282.98
Innovation4443.24
Mood4763.26
Graphics6513.18

Comments

flyingbear 2015-12-15 00:37

This felt demented in a good way. Controls were responsive and it felt good to uppercut enemies due to the sound + screen shake. I kept feeling the desire to move in mid-air after uppercutting which was hard due to having to press both buttons at once

powerspark 2015-12-15 00:42

Amazing game! I'm surprised the game is so well polished!

blobo 2015-12-15 01:09

Amazing game. it's crazy addicting too! my only complaint is the lack of shading on the rose.

dustoutgames 2015-12-15 01:38

I submitted a little bit early specifically to give myself time to shade the rose : D

blobo 2015-12-15 02:02

Looks great! I forgot to mention how much I love the character! the little splats in the animations make it just that much better. Really nice entry!

blohod 2015-12-15 02:16

weee SLAM!

fidrik 2015-12-15 02:18

Nicely polished! Overall a great game!

drury 2015-12-15 03:14

I love the movement system, such a smart use of the theme.

lavwa 2015-12-15 03:22

Wow that's impressive. The gameplay is neat and simple, polished, the music is really cool. Great work!!

cudabear 2015-12-15 03:27

This game is very fun! It's a nice take on infinite climbers. I found the gameplay to be pretty balanced, but sometimes there were platforms that spawned very far apart from eachother, and I found it impossible to make those jumps.

fluidvolt 2015-12-15 10:11

This is really fun. Love the slick animations and that slide dash -- sliding in air is especially fun. And the melodramatic orchestra music set against the goofy enemies and odd concept is extra fun. I made it to the 7000s!

rocketship 2015-12-15 15:30

I found it fun and a tad frustrating. Also the double press is a great way to extend the two button restraint. The movement felt a bit too airy for my taste, I feel the jumps were hard to time but otherwise was fun playing it.

webfreak001 2015-12-15 20:43

Really nice game, the controls felt so great and lots of fun. Loved it!

ssjmetroid 2015-12-16 00:28

Very good entry. Excellent animation on the character. I love the items and smash-bros-esque feel to it. Having the x-velocity stop when you hit an enemy with the attack was a good idea.

indie-l 2015-12-16 00:29

Nice game,i liked a lot ;D

rosain_f 2015-12-16 09:21

Amazing, a bit hard, but I like it !

poptartftw 2015-12-16 11:09

nice game!

yinyin 2015-12-16 11:13

A double tap dash is always a bad idea if you also need precision twitch movement (placing yourself just right to avoid damage or hit a foe above). It would help if the uppercut had some more horizontal control, even if it was just a little, instead of going so straight for quite a while. If the dash took care of enemies as well that would help a lot too to make this game more fun.

Otherwise it worked rather well.

littlethor 2015-12-16 12:53

I liked the animation of bubblegum and th humor of the game!
I assume that the level design is procedural, which leads sometime to very difficult / unpossible situations :(

dustoutgames 2015-12-16 15:37

YinYin, was the dash not killing enemies for you? Unless you have the glasses, a dash should 1-hit an enemy.

tantumgames 2015-12-17 00:51

Great graphics and music. Nice work.

strike 2015-12-17 20:18

So addictive, I also love the nonsensical humor

yinyin 2015-12-18 09:48

I guess it was simply too short to do that for me, i.e. I dashed towards an enemy and slowed down just before I got there (or the hurt box deactivated). Most of the time I dashed by accident anyway because I was trying to fine tune my position quickly.

anv 2015-12-18 21:28

Very nice dynamic - whole screen feels like it's in constant movement, with giant rosebud leading the way up. Nice music and VO. Controls are challenging at first, but after a while you can get used to them. Overall, very polished and pleasant to play.

nunesbarbosa 2015-12-20 00:37

Great game! I have a mixed feeling on the two controls theme because it feels cheap to fool a 4 control button into 2 as the gameplay would be better on a normal platform control.

Loved the art and the animation. The music was a bit creepy, don't you think?

dustoutgames 2015-12-20 01:51

A little. The whole thing was meant to be a bit creepy though.

hyperscope 2015-12-21 23:44

I got a super meat boy esque vibe from this game. Very good execution of combining jumping, moving, dashing, and attacking. I was initially concerned that the implementation might not be satisfying but that wasn't the case. Possibly my only issue might be to allow slightly more time to double tap. This could work as an IOS game or even as a platform title if the level design/progression was expanded upon. Great job!

kirbytails7 2015-12-29 06:59

Nice, good use of two buttons. I would have liked to have had an easier time of aerial movement after an uppercut, since platforms would sometimes end up pretty far apart.

lukezaz 2016-01-02 02:12

Found jumping a little confusing, as I thought I could double-jump but then found I couldn't. Controls were a little hard to work with, but I got used to them over time. Overall a pretty good game.

jupiter_hadley 2016-01-06 17:13

Neat game! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/eeRk2tDl2JU