pighead10 2014-08-26 02:00
Nice idea, but the controls are so clumsy that it's virtually unplayable.
Foon → Ludum Dare Explorer → LD30 → DOX30
By webfreak001
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 51 | ||
| Audio | 315 | 3.21 | ||
| Humor | 371 | 2.44 | ||
| Graphics | 468 | 3.17 | ||
| Mood | 602 | 2.65 | ||
| Fun | 607 | 2.61 | ||
| Theme | 627 | 2.46 | ||
| Overall | 646 | 2.79 | ||
| Innovation | 660 | 2.42 |
Nice idea, but the controls are so clumsy that it's virtually unplayable.
I liked the graphics, the background and clouds added a more polished feel to the look of things. Always nice to see a good use of Kenney's art work.
is the game running smoothly? I know that jumping can bug if your fps are instable
Graphics were pretty darn cool
Seems unfinished. Time constraints suck. :(
It's really cool that you made a map editor though!
The controls are very heavy, tedious see how it moves and jumps so slowly
it was a bit annoying how hard it was to move in air, but as apposed to that great fun game
Hard to control, couldn't jump even on the first platform even when standing on the box.
Amused and very entertaining game :) The character is so happy :)
I like the editor, music and the premise. However the clunky controls do let this down.
The controls are a little stiff, much like NES games. I got used to it, but the jumping is too low to get on the first platform. That is until I switched dimensions to get through and then on it. The more appropriate way to get on a platform is by jumping over and on it instead.
It's a decent game with a decent idea, just it needs some work.
Tough to move around, but I like that you included a level editor and the graphics are nice.
Google chrome complains that this is a malicious file, but I ignored it.
You left a bug report for my game (thanks so much), I think I've fixed it if you want to have another go.
Unfortunately i can't run the game, i have an exception at start : System.TypeLoadException: GenericArguments[0], 'LudumDare.GameView.IGameView', on 'System.EventHandler`1[IEventArgs]' violates the constraint of type parameter 'IEventArgs'.
at LudumDare.Game.Run()
at LudumDare.Program.Main(String[] args)
Kinda cool. The character should stop moving horizontally when in air and the player is not trying to move left or right.
Kudos for including editor. Although I couldn't figure out how to use it :)
Nevermind, i just had to install .Net Framework 4.5. Nice game, even if the controls are very floppy! Too bad there was only 1 level.