tijn 2015-04-20 14:20
It's a fun game with a fair difficulty, but what is unconventional about your weapon?
Foon → Ludum Dare Explorer → LD32 → Out Shooting Boxes
By joylesssnake
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Fun | 621 | 2.96 | ||
| Audio | 811 | 1.46 | ||
| Humor | 927 | 1.64 | ||
| Innovation | 978 | 2.41 | ||
| Overall | 997 | 2.61 | ||
| Mood | 1012 | 1.97 | ||
| Graphics | 1076 | 1.75 | ||
| Theme | 1111 | 1.82 |
It's a fun game with a fair difficulty, but what is unconventional about your weapon?
Fun game but sometimes too difficult for me.
The game does eventually become virtually impossible but all game modes are beatable
Fun game :) It does get really difficult though sometimes, my solution to that was wildfire but then I realised my own bullets harmed me lol
I think the theme didn't make much sense, but nice gameplay =D
Not really something new, i already played that kind of game before and it doesnt really fit to the theme but it still makes fun. Btw the counter doesnt reset
Simple, good difficulty curve, but lacks some graphics, and maybe some sound. Doesn't really fit with the theme for me, but as a standalone it is pretty fun. Has different enemy types and an innovative mechanic
I can't really see the theme connection, but the game is nice :)
Gameplay is fun and would be better if it has better graphics.
Fun game, good for play four or five minutes ^^ (few problems about two keys inputs in the same time ;p)
A good game, and also quiet fun. It would've been better with audio though :)
A pretty fun little game, but it could really use some more feedback for when the player takes damage.
thoughts:
- simple doesn't mean bad :-)
- help-screen screen would've been appreciated
- /starting/ movement on Newbie feels a little sluggish, perhaps that explains the difficulty comments (I had better luck with 'Amateur', actually)
- not sure about theme ... the thought is there, but maybe it would've been better if you'd encounter the green blockies as enemies first? Or shot one of the red ones once in a while?
Fun game but it gets hard too fast
I have decided that this game will defiantly be getting built apon.
If you want to follow this game until it is full complete follow us on twitter(link above) or click on the follow button on gamejolt if you have an account
I plan on adding:
Music and audio
Custom graphics
More detailed levels rather than the normal full screen is playable
Highscores and leaderbordes (possibly global)
Level creator
Upgrade store(not micro transactions)
And I plan to fix bugs as well
Nice game. No groundbreaking concept but very fun. The Score doesnt really make sense. You could just stay in one level dodging one enemy and your score just keeps going up. Also when you shoot left your bullet doesnt appear in the middle of your body.
Junder the reason the bullet does start in your center is because that if it did it would take your life away
I have this error:
>java -jar Out_Shooting_Boxes.jar
Exception in thread "main" java.lang.UnsupportedClassVersionError: main/Core : U
nsupported major.minor version 52.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.launcher.LauncherHelper.checkAndLoadMain(Unknown Source)
I did something wrong ?
Obscenely true try restarting the game I have never seen the game throw an error like that it might just be a Java quirk
I am unable to launch the game on Windows. I recieve a Java exception and the game refuses to boot.
Zwartraider have u install a the Java runtime environment?
If not there is a link to it on my website link is above
If any one gets an exception could you please type what exception it makes my life a hell of a lot easier
It's not the kind of game that I find really fun, but the control scheme reminds me of "The binding of Isaac."
Slowfrog that because I nicked that control scheme because I love it I find it works really well
Presentation isn't too interesting, some sound or better graphics would've gone a long way. The gameplay concept is nice, you can win most levels by just spamming bullets from one side of the room since they disappear right before they come back all the way.
Great game - simple but strong concept - well executed.
Fun game to play, but not so sure that it matches the theme much. I quite enjoy the difficulty curve. :)
I was playing on amateur and I got to around level 20 when the game glitched and just started sky rocketing my level and multiplier.
Cartwheel I am aware of that bug will be fixed when the voting is over as the game will be developed further
So simple but so fun! Nice idea!
First of all: Congrats on both succeeding in the 48-hrs *and* less than 48 kB compo ;)
I also really liked that your worst nightmare are your own projectiles coming to bite you in the ass, when you plaster everything to get that frenetic cyan box out of the way. It's a bullet hell of your own making...
So it's simple, it's fun and the controls are intuitive, even for me. But I guess that's what comes after many many hours of Binding of Isaac.
Not that special, but kinda fun.
Fairly difficult, and it reminded me of a tutorial by realtutsgml, but what is the weapon?
Very hard to beat on Apocalypse mode! Enjoyed playing it and will check out your other games too! :)
Flygamer101 I haven't seen realtutsgmls tutorials before
Could use difficulty adjusting, but other than that, fun game.
Q
verry good and verry fun indeed. it wasn't that unconventional but the game was good, challenging and funny. looking forward to after-jam versions. maybe remove the audio from voting since there is none
the gameplay is smooth. a bit too simple maybe, but still nice :)
I like how you used the theme... you shoot enemies that kill the other enemy but also kill you... so the more accurate you are the better. Gets pretty hectic later on. I think it needed to be clearer with some artwork as it has very little... some sounds would have helped as well.
Good luck!