dusho 2015-08-24 15:20
to make unity work on web, you need to point to its .html file, not .unity3d
Foon → Ludum Dare Explorer → LD33 → Over your dead body
By andreymust19
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 76 | ||
| Fun | 460 | 3.03 | ||
| Innovation | 665 | 2.68 | ||
| Mood | 812 | 2.30 | ||
| Theme | 825 | 2.63 |
to make unity work on web, you need to point to its .html file, not .unity3d
Deal. Thx.
Error :-(
Blocked loading mixed active content "http://dl.dropboxusercontent.com/s/y0mmzr0wghhym1o/web.unity3d"
Sweet game! The ability to disguise as a blue/orange guy was really neat. (Don't mind me, just one of you orange guys). Quite fun!
The movement was weird. I kept expecting up to go up to forward relative to the player.
None of my attacks seemed to have an effect and none of the enemies were doing anything. I didn't know what my goal was.
Doesn't load for me, just white screen
Other people seem to get this working, I only tried the webplayer however both the embedded one and the link didn’t work for me. I didn’t leave a rating.
Very nice level design
I also was just getting a white screen. Fixed it on Firefox by clicking the shield icon next to the address bar and allowing the app.
Nice little game, but the WASD controls are a bit strange. I think they should orient at the world axis, not the players position / angle. Nevertheless quite nice :).
Won't load for me.
Would be nice to see vision arcs of NPCs and they should react more to what happens. But still a nice entry
Nice game, took me a while to figure out what was going on (maybe I was being dumb) but I liked it overall. Pretty addictive as well ;)
It was strange that i could kill everyone and there was no specific enemy
I was just able to shoot everyone without using the stealth mechanics. The last mission didn't seem to work correctly, it asked for me to kill 20 civilians but after everyone was dead only 10 remained. Looks like if you die in the last mission the quota increases by 10 each time.
It took a while to get used to the controls, but I really liked how well the AI worked for such a short period of time to work on it. Although I think the AI should be extended to see as far as the player can shoot, it was kind of easy to inch an enemy onto the screen and then shoot at them. Fun, though!
The stealth mechanics all work well, but don't seem as favourable to the non-stealth approach as they could be. I think this is a really solid foundation for a stealth game with some tweaking to the balance between action and stealth.
Nice concept and level design. The WASD/mouse movement was a little off-putting at first but I got used to it.
p.s. I uploaded a win32 build of my game!
I found the movement relative to direction a bit disorienting. There were several interesting features that i did not discover on my first playthrough.
Still, i found it engaging.
Very fun! Good game!
I liked it, played to the end. Made me think of "Monaco". I agree the controls should not be relative to your direction.
The controls are quite puzzling, but the game mechanics are very solid! Great compo entry :)
The controls are weird at the beginning, the 3 levels were funny
The controls are very weird. The level design is pretty good, but there are no any need in any abilities except shooting (punch, grab, run, sneak, take suit - all of these are useless). I think with more competetive levels it will be fun to play this game.
Too easy to play without using the stealth mechanics, I think. The game doesn't really feel all that dynamic or exciting, but I think some of the mechanics are interesting. Keep it up!
Thanks everybody for feedback. I'm glad, what game liked somebody.