filiph 2015-08-25 08:50
I expected the bombs to be at the drops (or at least beats) of the track, but it seemed quite random. Maybe I'm missing something. Audio 5/5 :)
Foon → Ludum Dare Explorer → LD33 → Monstrosity
By celsyum2
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 60 | ||
| Audio | 427 | 3.03 | ||
| Innovation | 835 | 2.60 | ||
| Humor | 852 | 2.11 | ||
| Graphics | 1001 | 1.94 | ||
| Mood | 1028 | 2.14 | ||
| Theme | 1069 | 2.13 | ||
| Fun | 1071 | 2.07 | ||
| Overall | 1120 | 2.10 |
I expected the bombs to be at the drops (or at least beats) of the track, but it seemed quite random. Maybe I'm missing something. Audio 5/5 :)
Killed 34466720 humanoids, want to kill more... in the game! :D
I was hoping the game would sync up more with the music. Like dropping the bombs to the beat or the background changing to match it.
How is this game analazying the music (i.e. where and when does it know to place bombs?) I got a little confused. Great music to go with the mood though. Probably should be a consequence to clicking too early or late
Nice game! Keep at it!
Is there a sync with the music? I didn't noticed with which parameter, but I like the try!
The game wouldn't load for me, just a blank white screen :(
The music is well done, but the positioning of the bombs seems strange. A lot of the time it doesn't match up with anything noticeable in the music, and just leaves me clicking randomly. A more accurate 'drop here' marker would be useful as well. The game mechanics don't seem very strongly linked to the theme of being a monster.
couldn't find the connection between the placement of the bombs and the music. and regarding gameplay - is there any reason not to just clock all the time?
The background was very uncomfortable for my eyes, especially the top black part.
The background is a bit off maybe, the music didn't fit, but it was nice. I didn't get the gameplay very much but you made an entry so yeah i will leave you a comment :)
Maybe you should have expanded the idea a bit more.
Keep up!
interesting choice!
The placement of the bombs almost fit the music, but not quite. Great idea for a rhythm game though.
Didn't feel like the bombs sync with the music. Also why could I click at anytime (even without bombs) and get away with it (no malus) ?
The music was great and the game works well. I enjoyed it!
Great job!
thanks for feedback.