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tronix + capnramses

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201532An Unconventional WeaponKiller Jokejam10322.412.082.883.582.042.153.002.3226

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by tronix + capnramses

tronix + capnramses leaves an average of 8.0 feedback comments each event.

LD32 — An Unconventional Weapon (8)

Tickle Ninja by crazyninjamofo 2015-04-27T11:12:00

capnramses: fantastic! you got the controls and everything working really well for a jam game. i really liked it. would definitely have played more levels :)

Goat Shooter! by MegaBrutal 2015-04-23T09:48:00

capnramses: congratulations on making a finished game in an absurdly short time! nice idea, art, and the platforming is stable. phaser.js seems to work really nicely without the crazy loading time that other webgl frameworks have. i would put sounds and some kind of hit animation or particles on the list for next LD

Bond by Cheshyr 2015-04-21T17:09:00

capnramses: really great fun, had me playing for ages! i didnt figure out the rubber band on-self and on two blocks for level 1 until i came back to the instructions here. but then...addictive! I needed more dummy signpost hints on L1. flying around was awesome mechanic. mouse clicks didnt always register when going fast. not a 'weapon' as such, but certainly awesome

Lolita Tea Party by jpc133 2015-04-21T16:54:00

interesting concept! I had a very big hat indeed

Peka vs Beaver by quyse 2015-04-21T16:52:00

looks like entirely from-scratch webgl. very nice work!

Pipselwars by grozamorei 2015-04-21T16:45:00

having trouble connecting to the server i think. get 'war never changes' audio. i'm behind a proxy at work so i'll come back try again later!

Deserializer by Andy Gainey 2015-04-21T16:40:00

really nice. reminded me of an older style of game that was pretty common ~amiga PCs. simple, clear mechanics and nice unconventional weapon

Survive by gameproducer 2015-04-21T16:18:00

another very nice man vs wild LD game. i particularly like the vector graphics style - did you have to do anything special to get that working with webgl or do you have a svglib->raster->webgl texture approach?