FoonLudum Dare ExplorerLD33 → Shadow Nightmare

Shadow Nightmare

By kaltic

View on Wayback Machine

CategoryRankScoreCount
Coolness281
Innovation2743.31
Mood3043.23
Overall3653.24
Theme4053.49
Fun4163.10
Audio4552.74
Graphics7202.56

Comments

bsevers18 2015-08-24 02:32

Fun game! lost once, but got it the second time :D It's so satisfying when you get a good chain reaction!

timwright 2015-08-24 02:50

Once I figured out that I was stuck to the wall it was way more fun. Not sure how you could make it more obvious.

endesga 2015-08-24 02:51

Lost a couple times, but super awesome :)

gilborn 2015-08-24 03:01

Cool sound and nice idea!

somfin 2015-08-24 03:28

I think a highlight on the wall that you are currently attached to could have made the central mechanic more obvious.

haloguy397 2015-08-24 04:08

Good Game! Way better than mine haha. Did you use the free version of GameMaker? If so ill use it next time.

kaltic 2015-08-24 04:16

@Somfin - Definitely. I focused on other stuff and it was a bit too late before I attempted to fix that issue. I tried modifying where the player was and that just didn't work (or broke too much).

@haloguy397 - Yep, free version.

jimbly 2015-08-24 04:17

Neat! Controls feel a bit wonky - if instead I kept moving along the the same wall around a corner as long as continued holding a button, it might feel really smooth.

inurashii 2015-08-24 04:18

Really innovative idea, and pretty well balanced! I feel as though the game moved a little slow -- speeding player and enemies up might not be a bad idea, and the game started to drag near the end (especially as it's a bit too easy right now). Soundtrack really got on my nerves, but the sound effects were good.

guoboism 2015-08-24 04:49

Intresting. Harsh images and style, but also have a lot details made like the fail sound, all the little animations.
The game could be better is have some focus, like a powerful pickup somewhere or a critical enemy.

dalbinblue 2015-08-24 04:51

I like the mechanic of the chain reaction, it wasn't necessary to use, but was a nice addition. I would love to see some level designs were you had to think through the level layout and use the chain reactions specifically to hit all the humans (for example, placing a human far enough out of range that the only way to attack is through a chain). Other than that, the controls and gameplay were smooth, though if you play cautiously it's a fairly easy game. I will admit though, balancing a game with this small an amount of time is super hard.

markoburzan27 2015-08-24 04:56

fun, i lost tho

peterkirk 2015-08-24 05:42

It took me a bit to get used to it but it felt satisfying when I finally got them all. Good work.

kidando 2015-08-24 18:38

I was confused at first. But once I understood the objective, i found very interesting. Metal gear meets stuff of nightmares. Nice. Congrats on submitting your entry!

reyn 2015-08-24 20:00

Nice. I concur what dalbinblue says about level design. Could be a great action puzzler. Thanks!

bocodillo 2015-08-25 17:02

I really loved the mechanics for movement, hugging the walls is a really cool way to move around. A slight increase in player speed and the ability to continue moving around a corner while holding a button would just give that little oomph to controls. All in all a really cool idea & game.

wuballiance 2015-08-25 17:12

Very fun game! Unique mechanic, and very well executed! Jumping is a little tricky at times, and takes some trial and error to get to the correct wall. Overall I enjoyed this entry, 5/5 for fun.

jannesn 2015-08-26 11:19

It also took me a while to notice that I am on one side of the wall xD
Keep up the good work!

quadtree 2015-08-28 06:13

Nice! I liked the chain reaction mechanic.

arcadonauts 2015-08-29 06:06

I'm not really sure I understand what's going on, but it sure is mechanically interesting.

rnlf 2015-08-30 17:06

Pretty cool idea! Really makes you feel like you're playing a shadow :)

A bit easy maybe, but besides that I really liked it!

Biruts 2015-09-02 01:11

Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.

crucknuk 2015-09-02 13:06

Nice entry! Jumping from wall to wall is an interesting mechanism

druid 2015-09-03 21:58

Wow! Concept is strong with this one! :D I feel like playig combination of some king of "spreading disease" game and jumpscare simulator. Neat. I spend almost whole hour with this one! (i tried to make best "combos")

taro 2015-09-04 03:57

I liked being forced to move along the walls. It made me carefully strategize on how to approach the enemies. I think the game was a bit on the easy side. Maybe the e-attack range was a bit generous. Either way, had fun!