mrdave 2015-08-24 10:39
I found the game a little slow, once I worked out what was going on I enjoyed myself though. I really liked the mechanic of spending time to upgrade yourself.
Foon → Ludum Dare Explorer → LD33 → The Monster's Cave
By sumgato
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 97 | ||
| Innovation | 561 | 2.85 | ||
| Humor | 565 | 2.47 | ||
| Theme | 614 | 3.15 | ||
| Overall | 799 | 2.70 | ||
| Mood | 824 | 2.23 | ||
| Fun | 836 | 2.40 | ||
| Graphics | 900 | 1.86 |
I found the game a little slow, once I worked out what was going on I enjoyed myself though. I really liked the mechanic of spending time to upgrade yourself.
It's a good idea, the screen who explain the story.
Nice theme interpretation.
Pretty good! The whole thing moves a bit slow though. You walk around really slowly during the build stage, and attacking during the defense phase is pretty slow. I was hoping for more of a clickclickclickclick rather than click-recharge-click-recharge.
Interesting premise - I like the different stages to the game. I would recommend separating the backstory notes from the control instructions, though - it makes it harder to see exactly how you are meant to play at the very start.
I agree with cgriff, but once I figured out what was going on, I had a fair bit of fun with it; good job!
A bit slow and you can build like every stone on the same place infront of the queen. Besides that, it's a good game.
It took a bit to understand what was happening. I think there was a bit too much text involved and it needed to be explained in game more.
Cool idea, could use some music.
Well done!
Loved the non-literal theme interpretation. Mechanically it was interesting, if a bit hard to pick up at first.
The beginning of the game is really too slow. The instruction and backstory are too long to read. The game need to be more nervous but mechanics are interesting.
The beginning of the game is really slow and hard to understand i would liked to hear some sounds.
But it is a cool little game :)
Cool concept, a bit too hard to know what to do when planning but I love the overall idea.
Funny mechanics, i liked it. Only critics would be that my finger now hurts from all the clicking :)
It was a bit of a slow game. The EarthQuake and Roar didn't work (was I not doing something?). Why was the monster baby pink?
Fun Tower defense game. A little more explanation about how the build/character build affects the attack mode.
A very original twist on the theme!
As addictive, as great Tower Defence implementation.
Such an theme interpretation! I'm amazed!