FoonLudum Dare ExplorerLD32 → Aquatic Regia

Aquatic Regia

By swinestudios

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CategoryRankScoreCount
Coolness351
Audio3013.24
Mood4033.22
Theme4213.48
Fun5433.00
Graphics5903.15
Overall6753.04
Innovation7042.77

Comments

popcorn897 2015-04-21 03:00

Fun idea with great mood.

The graphics are neat and the mood is perfectly set. I really enjoyed floating around gathering the treasures. I do wish the controls were a little more floaty, but thats just me.

Youve addressed the random generator problem and its not cumbersome to restart so thats good.

Its a neat idea; I hope you guys continue it.

popcorn897 2015-04-21 03:00

Fun idea with great mood.

The graphics are neat and the mood is perfectly set. I really enjoyed floating around gathering the treasures. I do wish the controls were a little more floaty, but thats just me.

Youve addressed the random generator problem and its not cumbersome to restart so thats good.

Its a neat idea; I hope you guys continue it.

-Sirmi: Team Toast

diiq2 2015-04-21 23:28

I love the caves -- very interesting to move around and explore.

The music was very satisfying, too.

The bubble gun was a little unwieldy to aim -- maybe if you had to get *under* the piranha and the bubbles shot upward like real bubbles?

junber 2015-04-24 06:25

Nice game quite fun but the bubble gun didnt really felt too usefull.

cilae 2015-04-24 07:27

Fun game! I agree with the other comments that the bubble gun doesn't work all that well, but otherwise nicely done.

sowihowl 2015-04-24 07:31

Good game, maybe the gauge faster would be better but well done !

f-wiktora 2015-04-24 09:15

Nice idea, good music.
You should continue it by maybe adding more features to it!

Good entry!

justinmullin 2015-04-26 01:42

Random cave generation is cool - I did get stuck once, but mostly got pretty interesting levels. The music works well!

reheated 2015-04-26 02:01

Fun gameplay and the graphics and music set the mood well. I disagree with some of the posters above: the bubble-gun is well balanced for the sort of gameplay I think you were aiming for.

dwemthy 2015-04-26 02:05

Cool weapon idea, but it does feel ineffective. Would be good to be able to aim it some.

It was a couple levels before I realized that I had beaten any levels, seemed like being teleported.

depp 2015-04-26 03:45

The controls seemed a bit snappy for an underwater scene, but the fish moved faster which made sense. I'd really like a counter for the number of treasure boxes you have left to collect. I also didn't figure out that there was a weapon until I came back here to rate the game... but I had enough fun just running away and collecting treasure as I could get it. Keep up the good work!

blushine 2015-04-26 04:10

Obviously not very fleshed-out, but I can definitely see where this was going. Love the concept, and the awesome music really gives it a cool feel.

pilly 2015-04-26 04:41

Nice atmosphere, I liked the blue tones and chill music - definitely made me want to explore the mysterious ocean depths.

Weapon was nice - certainly unconventional in that it didn't damage anything, but rather pushed enemies away. Makes me want a future LD theme to be something like "enemies can't die".

I feel like the objective could be more interesting than "collect the treasures", but I'm not sure what that would be.

Nice work!

thedarknightdu78 2015-04-26 04:42

Nice game, a bit repetitive but it's a good start

davikin92 2015-04-26 04:45

Polish the randomly generated caves, I am getting done collecting treasure in a zone but warp unexpectedly to somewhere I don't know. The idea is good. You should disable damage taken from the fish when they just got "bubbled".

os_reboot 2015-04-26 19:38

Fun game. I disagree with the other comments, I thought the bubble gun fit nicely. It could have used some kind of difficulty curve though, the levels got repetitive after a while.

conniejoern 2015-04-26 21:41

i like the grafic style.
sadly it looks unfinshed when you come close to the edge of the level

2r 2015-05-09 11:29

Cool idea! I like this game style :)