meemog 2020-10-05 17:51
Nice game. I enjoyed the art style, and the music fit the mood of the game perfectly. Personally I felt the game was a bit easy, but for a jam game you all did really well :)
Foon → Ludum Dare Explorer → LD47 → In the lands of EVIL
By shaubbyplayz, G0G0 and botskills101
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1229 | 3.18 | 42 | |
| Fun | 1274 | 2.90 | 42 | |
| Innovation | 1613 | 2.25 | 40 | |
| Theme | 1355 | 2.96 | 42 | |
| Graphics | 1039 | 3.30 | 37 | |
| Audio | 592 | 3.41 | 41 | |
| Humor | 851 | 2.63 | 36 | |
| Mood | 3.00 | 5 |
Nice game. I enjoyed the art style, and the music fit the mood of the game perfectly. Personally I felt the game was a bit easy, but for a jam game you all did really well :)
Nice game! I particularly liked that you guys made all the assets yourselves, including music. Well done!
I liked it! Music was very nice and artstyle was cohesive. One thing you could try is giving the player some feedback when their attack hits.
I enjoyed your game. But gameplay would be better whit some juice.
Nice music, The loop is not the core of the game. But it is one of the main narrative mechanic. Moreover, it is fun (which is more important). And the music is Amazing!! ShaubbyPlayz, great job. Thanks you all for the game!
Thank you for all your feedback.
I like this game! Great art and music :smile:
Good job guys. Nice game
Hey, glad you guys took part in Ludum Dare and good luck on future ones! As for the game, it was pretty simple, nothing too flashy or innovative and it's fun as a short game but there definitely are spots you could improve in like having some form of feedback when enemies get hit, even a small particle will do. Another thing that I think would have been good is to have more enemies but a higher firing rate too, would have made things more fun in my opinion but other than those, well done on the entry and good luck in the future ones! Also please include instructions on top part, I couldn't figure out how to shoot until I saw it tucked on the very bottom :D
Thanks for your feedback.
I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection
Well done. The game has nice graphics and music that compliments the game well. It was also enjoyable to play.
Thanks so much for you feedback @etrealjunior and @steffy.
Simple but good.
In the stone level, the melee enemies had a bit too much HP I think, I found myself just running into them instead of trying to shoot them as it was faster.
The only real issue I had is that everything's super tiny, my old man eyes had trouble seeing things like the rocks. Pixel art games usually solve this by doubling the size of everything.
Nice work! I hope you'll be back for the next LD!
Thank for you feedback @fireslash.
Good work!
I wish there was a way to pass a level without destroying all enemies. It got a bit repetitive after the first few levels. The stones were difficult to see, they needed to contrast with the ground more. Solid little game. Nice job.
Thanks for your feedback @sanojian
Nice layout. The game built an anxious feeling, and the tension drove me to finish. I liked that you could shoot the flame things. Good job.
Nice game i love the mood :)
I really liked it! Well done!
It's a nice little game, the art is simple but still pretty :) It lacks a bit of polish to give dynamism to the game but otherwise it's pleasant to play. Good job!
Thanks so much for your feedback!
Congrats, guys! This is a better game than what many adults have submitted :) I found the use of the loop theme to be a bit weak, I think the same idea could have been turned into a more enjoyable game mechanic - for starters, if you need to finish a level untouched, why not just reset immediately any time you take damage? Nonetheless, the game is quite polished and it has plenty of content for 2 days of work.
I hope we can see you again on future jams!
Thank you for your suggestions @ditam!
Good job with this entry. It was an enjoyable play through. I really thought the loop would be repeating the first level, but seeing the variation added in was a nice touch.
Thanks you so much @aplite!
Thank you for web version! Nice atmosphere and graphics
Good game! Maybe you can improve the feedback and gamefeel about damage and shooting! Despite that, it's a robust game with a clear goal and easy to play. Congrats!
Thanks for your feedback @valentinefondreamer and @peterfonts.
In the grass level, the smaller rocks didn't look like they ought to be path blockers (too small), and yet they were. Web fullscreen didn't work on my Firefox, so I ended up using 200% browser zoom instead. A lot of the enemies kinda felt the same. Aside from the fire enemies, they either run at you or stand and shoot single bullets. It would be more interesting to have enemies with noticeably different speeds and movement/projectile patterns. Having enemies flash and/or get knocked back when hit and explode on death would work wonders. Still, it's a working game with good music and a lot of decent-looking assets, so I'd say you did a good job.
I liked the game, I missed the interaction of damage to objects maybe, if using speech bubbles to express emotions, when receiving damage it can be a good option, this game is in the evolution stage I hope that in the future it will continue to evolve, congratulations again, a big hug.
You did a good, job impressive for you age! Decent looking assets, works well without bugs, multiple nice musics, web playable, really congrats!
The enemies kinda felt the same though, the game lacks juice, the loop theme, well, it's there, but it's not amazing how you used it ^^ I didn't have much fun to be honest but that only means you'll do better next time!
Thank you everyone for your feedback
Thank you for your suggestions, this gives me improvement ideas for next time.
It reminds me the classic arcades. It's a good dungeon crawler. Nice job creating a bunch of different enemies and backgrounds for the JAM.
You all did a great job! A very complete game for a gam jam: mechanics and story, plus music! I also thought it was good that you had multiple enemy types. That forces the player to adapt their strategy, rather than just firing in one place.
Keep making games!
Thanks for your feedback!
Good game, specifically liked the amount of art and diff monsters you had as well as the changing music with each new place. Well done
thank you.