bmanstudio 2019-10-07 23:06
There is a little bug with the High score window in the Main Menu, also a random bug when sometimes the player doesnt shoot.. I will fix it tommorow and update it.
update: Fixed it :) ENJOY!
Foon → Ludum Dare Explorer → LD45 → A nothing to live for
By bmanstudio
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1062 | 2.68 | 27 | |
| Fun | 836 | 2.93 | 26 | |
| Innovation | 1109 | 2.06 | 26 | |
| Theme | 1090 | 2.17 | 25 | |
| Graphics | 1000 | 2.44 | 27 | |
| Humor | 570 | 2.68 | 24 | |
| Mood | 1018 | 2.45 | 23 |
There is a little bug with the High score window in the Main Menu, also a random bug when sometimes the player doesnt shoot.. I will fix it tommorow and update it.
update: Fixed it :) ENJOY!
Congrats on your first jam game! I had no issues playing it in a browser, despite not having one of the listed resolutions. Fun theme.
Well done for making your first game! It is quite simple of course but keep going, it feels satisfying to destroy those machines ;)
At wave 6 game becomes unwinnable. Never missed a shot and ended up getting overwhelmed because ran out of ammo. That aside, really good simple game. I enjoyed it.
Nice game
Nice job. I was able to make it to wave 6.
Pretty fun, interesting mechanic of having to stop moving to charge up your ammo. Feels pretty nice but movement is a bit too slippery for my tastes, considering the genre of game.
Thanks all for commenting and trying out my game :) I challenge you all to beat that score (wave 8) ;) try to beat that.PNG
Simple game but interesting. I love the main character is a sloth :))
Good 1st game, simple, quite fun with nice graphics, good job : )
Great 1st entry, much more complete and polished than my first! I liked the stand-still mechanic, but would have liked more enemy variety- even if it was just that they occasionally moved diagonally.
made it to 209 good game
Beautiful and funny sounds. The controls are simple and responsive. In your game would like a little description. It is not clear for whom we play and why. After playing a few times, did not feel a single bug, maybe did not pay attention to them. The game looks over.
Simple and enjoyable game! Artwork was really nice and colourful, the UI was interesting as well. Loved the idea of having a bank rather than just a simple ammo count. For your next project I'd suggest elaborating upon the gameplay mechanics and systems a lot more, so that there is less repetition and more interesting gameplay. It got tedious after some time when I felt that I had learnt and experienced everything the game has to offer. Put the player in more interesting and naturally emerging situations so that they're constantly being challenged. More game feel elements similar to the particle effects would also be nice and make it a lot more enjoyable, consider things like screenshake and squash and stretch effects. Overall a solid game, well done!
For a first game jam, this is great (better than anything I've made!). Look forward to seeing more from you.
Thanks all for commenting! I am super happy to read all of your feedbacks, and of course i've taken notes for my future games. Also, i do agree with everything said (about the non-progressive experience and the feel of the game), and i do intend to make it much better next time (now that i understand MUCH better the whole thing, and the time managment required for a Jam). Again, thanks all :)