FoonLudum Dare ExplorerLD44 → S.U.C.E.S

S.U.C.E.S

By jgugino

View on ldjam.com

CategoryRankScoreCount
Overall10902.7022
Fun11072.4022
Innovation10152.5222
Theme8223.0023
Graphics9912.5223
Audio6742.1915
Humor5002.9022
Mood9532.7121

Comments

ldjsq 2019-04-30 01:11

Cute game, but please just put it up as a zip, not as an installer!

slimabob 2019-04-30 01:17

Fun little game! Interesting interpretation of the theme.

tinykidtoo 2019-04-30 01:25

Cute graphics, I like the enemy's evil smiles. I was unable to leave the start room unfortunately. I tried right clicking on the doors and nothing happened.

jgugino 2019-04-30 02:03

@tinykidtoo I think I may know why you weren't able to leave the start room, it's because those blocks aren't doors but "dirt" which you have to shoot to break. Hope that solves your problem, thanks for the feedback as well!

gargantus 2019-05-02 22:31

I can't even get out of the first room! The graphics are... bad. Also the enemies seem to follow me even if I'm in the other room?

bitzawolf 2019-05-02 22:44

Overall solid game! It was fun walking around shooting the creepy aliens! Nice job on the art, haha, they were creepy! The shooting mechanic is fun too, makes it easier to walk around and dodge enemies while taking them down. I wish the bullets fired faster, it took me a few minutes to realize the bullets move further and faster the further away I move my mouse from the character. Thanks for making this!

jackson-makes-games 2019-05-02 22:45

I couldn't figure out how to get out of the initial room :/

jgugino 2019-05-02 22:50

@gargantus I did not think that everyone would have such a difficult getting out of the start room thought you could figure it out pretty easily, but I guess I have to be more specific on what to do thanks for that feedback. Yes, I'm aware the graphics aren't that great that's because am, not an artist and graphics were kinda an afterthought. The enemies following you even when your not in the same room anymore was a design choice that I made because when they had a shorter range the game became to easy. Again, thanks for your feedback!

jgugino 2019-05-02 23:12

@bitzawolf Thanks for the feedback! That's glad you liked the art, I'm not really an artist so that means a lot thanks. I'm really happy you like the shooting, it kinda came about by accident but the more I played around with it, it seems to really fit the play style I was going for. I actually had a lot of fun working on this game and I plan to continue it cause I still have some more ideas I want to add lol

rancoud 2019-05-02 23:47

I was blocked on risky pete's organ exchange

trusty 2019-05-03 00:19

Controls/bullet physics were a little clunky. Was funny to see all the organs flying around.

bitdecay 2019-05-03 03:14

I think sound effects could have taken this game far! Even some simple sfx just to indicate certain things such as: a noise to know that shooting the dirt was doing something, a noise to help the player know that collecting organs is good or bad (I'm still not sure, myself), and something to indicate when the player is taking damage.

Kudos to the minimap, by the way. That is something I have always wanted in a game and have yet to actually implement.

jgugino 2019-05-03 12:51

@bitdecay Thanks for the feedback, I originally intended on having sound effects before I release the game but for some reason I couldn't get the audio manager I created to play the sounds. It wouldn't even throw an error just kinda did nothing lol. But I want to continue working on this game so I will definitely get them to work before I update it again. Thanks, making it was actually a lot simpler than I was expecting to be honest.

davidus 2019-05-06 06:37

Very nice game! I love the sounds! Good job!

gurkenlabs 2019-05-10 22:18

Fun little game! Interesting interpretation of the theme. Unable to hear any audio in the webplayer though.

jgugino 2019-05-11 01:03

@gurkenlabs Thanks for your feedback! You are unable to hear the audio cause there is none, sounds weren't playing when I was trying to implement them so I removed them. I have a version now that has audio working, but I'm waiting till I finish the other addition I want to add before I release the new version.