FoonLudum Dare ExplorerLD46 → Draguinho

Draguinho

By vini-explorer

View on ldjam.com

CategoryRankScoreCount
Overall9542.8824
Fun9632.6124
Innovation8692.8323
Theme6603.5224
Graphics6173.2924
Audio4133.2123
Humor2573.3222
Mood7222.9524

Comments

oxlox 2020-04-20 02:45

Cute game and the music was nice. It felt like the food fell a bit too fast compared to the walking speed and it was very hard to catch. Nice work!

patrickrmc 2020-04-20 15:48

Very confusing how to shoot, but the art looks nice!

jonathanjoseph 2020-04-20 16:01

i like the art the Ui is bigger than my screen it is really hard to get the fruit and i didn't even know that you can shoot. I am not critical i just want to tell you that if you worked on this your game will be better however your game is awesome the idea, the animations, audio. well done!

madbookstudios 2020-04-20 16:08

The art is lovely - really well drawn! The animations, the look of the game are really nice :) Found the controls a bit difficult, however.

sebastian-caron 2020-04-20 16:12

Graphics are very good !! Good Job

slimabob 2020-04-21 02:13

Nice! I wasn't very good at this but it's a fun concept. I agree with an above poster, where it was tough to figure out how to shoot. Good job!

tomssuli 2020-04-21 16:27

I didn't quite get how to play, the fruits seemed just to bounce off... Goood start of a game anyway.

lawnchair-society 2020-04-21 23:50

This game was fun. I also wasn't very good at it. I think that if the drop speed was a tad slower in the early game and then sped up as the game went on, it would have made getting the hang of the timing easier. Great job though!

rustim 2020-04-22 18:01

This is a fun idea. I found it quite tricky to get the poor guy to eat food, and when (I think) he did, it didn't really seem to satisfy him much! Then bad guys fell from the heavens and kicked the crap out of me!! FuN!

jonaspk 2020-04-26 23:52

The game was fairly fun, but I found it very difficult to catch any food. The art was really attractive, and the physical animation pretty sophisticated. The game play was the biggest problem, it was kinda sluggish and felt a bit random. Overall though, fit the game very well and very good looking. Great work!

kent-reese 2020-04-29 21:33

I really like your art direction and admire you attempting and succeeding game dev at such a young age. The controls were a bit clunky and the audio kind of meh, but the whole game was all done. I also really like your video, good job!

sigton 2020-04-30 09:57

I liked the artwork and sound, they both worked really well!

The most annoying thing for me was when fruit fell on the ground, it hindered your progress when you tried to walk past it to get to more fruit. I ended up in an endless cycle of not being able to pick up fruit because I couldn't walk past the fruit that I'd missed because I hadn't been able to get to it in time due to not being able to walk past the fruit on the ground...

One thing that took me by surprise was the bandits that fell from the sky. I was thinking they would walk in from the sides, so that certainly shocked me, lol. My problem with the bandits was how fast they walked! When this was combined with the delay for shooting fireballs, it made killing the bandits without taking damage from them basically impossible.

A couple of design issues, but on the whole the game worked and the dragon was cute, so I'm happy :)

jk5000 2020-04-30 17:10

The music and the visual style is good. The gameplay idea is fun, but the fire mechanic and the dragon eating the fruit, did not work for me. But overall is this fun little jam game.

alexbljack 2020-05-07 20:07

Good graphics and music. The main idea seems interesting but just some things may improve it: make fruits fall slower as it's mostly impossible to predict and catch them and give a bit more food for them, shoot fireball when you hit button (now there's a huge lag which made it unusable for me) and make some kind of timer to have and end goal and challenge. Also I couldn't find out the purpose of healthbar as bandits always kill instantlly. And just wondering - why "S" for shooting =)?

Anyway good job and keep going!