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alexbljack

Games

YearLDThemeGameDivisionRankOvFuInTh
202046Keep it aliveNo Way Backjam13393.453.144.193.33

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Comments by alexbljack

LD46 — Keep it alive

Cities Of Wonder by Franklins Ghost 2020-05-09T09:36:56Z

Cool style and overall mood. As mentioned before game really lacks any challenge. Increasing speed over time and adding some background music (to make some kind of rythm-game) would be great!

Greed and feed by Samuli 2020-05-08T18:41:26Z

I really like want to try it with my friends. Wonderful graphics and core competitive idea. Just awesome!

LD 46 - Protect the planets by milano23 2020-04-28T10:48:28Z

Had a lot of fun! Hope you will expand gameplay as it gives really good TDF experience. =)

Keep it Olive! by Nathalia Hohl 2020-05-02T11:44:19Z

It's very addicting and music greatly supports game flow. Nice work!

Copperoute by sunnray 2020-05-08T18:24:57Z

Music and art are awesome and atmospheric! But adding a small screenshot with explanation of an end result would be nice. It's really hard to figure out what to do without visual tutorial.

Shooty Moony by flyingbear 2020-05-09T09:47:05Z

Impressive development of a rather simple idea! Very addictive and adding upgrades made gameplay much deeper that it seemed before. The only thing I was missing is relaod indicator. Great job!

Where the Fire Goes by Roka Josh 2020-05-08T18:49:14Z

Very interesting and cool idea! As mentioned before controls need improvements and timer for flames is not always obvious. Inspite of it - good puzzle and level design makes it really fun to play!

Electorite by Fireshake 2020-05-02T12:21:05Z

Very nice job! Enjoied both pixel art and music. Adding some optional collectibles on levels could add some addional challenge.

Violent Running by Faulkin 2020-05-02T11:55:04Z

Really fun concept with nice graphics! May be a small minimap or "danger direction" pointer would be nice.

MandaTrouble by mineiwik 2020-05-07T19:33:56Z

Nice color pallete and overall graphics! Enemies are too tought - a bit of balancing and gameplay would be very addictive. Good job!

ALV by chickenpt 2020-05-07T19:38:19Z

This idea is so cool that you have to develop it further. So simple and addictive!

Resurrection plan by NIKond 2020-05-04T09:11:15Z

Nice puzzle! Made me to strain my brain. As for me adding timer or tries limit could make it even more challenging!

Devil Egg by devilskeyStudio 2020-05-09T09:59:07Z

The game needs some balansing especially bullets speed, $ amount and enemies power. Also it's would be nice to have healthbar above player and add them for enemies (some of them dies from one bulletm others from two). Anyway nice game, art and music!

No Way Back by alexbljack 2020-05-02T12:50:32Z

Thank you all for great feedback! I'm really dissapoined of music absence and lack of balance - this happened due to crical bug in final game build with properly changing cursor to direction blocks and it took me the rest of time to fix it. Anyway it was nice Unity experience for me and I plan to further develop this prototype)

Unfinished Shöt Game by FeuerPanda 2020-04-28T10:41:47Z

UI is great! Good job. Also try to keep amount of Game objects in the scene limited as I could play for only 10-15 seconds till frame rate dropped to ~1.

Fire Keeper by Taroleon 2020-05-02T12:26:30Z

Enjoyed graphics and overall atmosphere - a feeling of danger and loneliness. BTW too long animations ruin flow a bit. Anyway great job!

Space Jam by ReallyQbert 2020-05-08T18:34:14Z

It's very hard too loose ) Making damage 3-4 times higher could make game more challenging. Really liked pilots mumbling - greatly creates atmosphere and moood. Simple and clean - good work!

Battery Life by Morriekken 2020-05-02T12:07:28Z

It's very self-explained concept, enjoyed playing! You could try to drain battery only when robot moves to give some time for strategic planning.

Draguinho by Vini Explorer 2020-05-07T20:07:23Z

Good graphics and music. The main idea seems interesting but just some things may improve it: make fruits fall slower as it's mostly impossible to predict and catch them and give a bit more food for them, shoot fireball when you hit button (now there's a huge lag which made it unusable for me) and make some kind of timer to have and end goal and challenge. Also I couldn't find out the purpose of healthbar as bandits always kill instantlly. And just wondering - why "S" for shooting =)?

Anyway good job and keep going!

A'Light by Phill Micrevise 2020-05-02T20:09:19Z

Interesting concept with limited inventory for wood made me to have some sort of stratagy planning. For more challenge would be nice adding more monsters and making them a bit faster. P.S - character's eyes are the best )

Toastie by LeeCode 2020-05-08T18:17:48Z

Music has stolen my heart ) As mentioned above controls are a bit difficult but the whole mood is awesome! The only thing - may be it's better to add to have at least 2 inventory slot to make a choice and not drop an axe every time which is a bit frustrating. Nice game!

Seasons by leekanarchism 2020-05-07T19:51:18Z

It was a very relaxing experience. Both graphics and music supports the flow and make to play again. Really loved it. Great game!

ProtectTheCrystale by muhsen_g 2020-05-07T19:43:59Z

Very nice sprites but sounds are too loud and clipping. Anyway adding some visual effects and impact (like slight screen shake) can make it good timekiller. Nice Job!