Foon → Ludum Dare Explorer → Users → alexbljack

alexbljack

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInTh
202046Keep it aliveNo Way Backjam13393.453.144.193.33

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by alexbljack

alexbljack leaves an average of 22.0 feedback comments each event.

LD46 — Keep it alive (22)

Devil Egg by devilskeyStudio 2020-05-09T09:59:07Z ♥ 1

The game needs some balansing especially bullets speed, $ amount and enemies power. Also it's would be nice to have healthbar above player and add them for enemies (some of them dies from one bulletm others from two). Anyway nice game, art and music!

Shooty Moony by flyingbear 2020-05-09T09:47:05Z ♥ 1

Impressive development of a rather simple idea! Very addictive and adding upgrades made gameplay much deeper that it seemed before. The only thing I was missing is relaod indicator. Great job!

Cities Of Wonder by Franklins Ghost 2020-05-09T09:36:56Z ♥ 1

Cool style and overall mood. As mentioned before game really lacks any challenge. Increasing speed over time and adding some background music (to make some kind of rythm-game) would be great!

Where the Fire Goes by Roka Josh 2020-05-08T18:49:14Z ♥ 1

Very interesting and cool idea! As mentioned before controls need improvements and timer for flames is not always obvious. Inspite of it - good puzzle and level design makes it really fun to play!

Greed and feed by Samuli 2020-05-08T18:41:26Z ♥ 1

I really like want to try it with my friends. Wonderful graphics and core competitive idea. Just awesome!

Space Jam by ReallyQbert 2020-05-08T18:34:14Z ♥ 2

It's very hard too loose ) Making damage 3-4 times higher could make game more challenging. Really liked pilots mumbling - greatly creates atmosphere and moood. Simple and clean - good work!

Copperoute by sunnray 2020-05-08T18:24:57Z ♥ 1

Music and art are awesome and atmospheric! But adding a small screenshot with explanation of an end result would be nice. It's really hard to figure out what to do without visual tutorial.

Toastie by LeeCode 2020-05-08T18:17:48Z ♥ 2

Music has stolen my heart ) As mentioned above controls are a bit difficult but the whole mood is awesome! The only thing - may be it's better to add to have at least 2 inventory slot to make a choice and not drop an axe every time which is a bit frustrating. Nice game!

Draguinho by Vini Explorer 2020-05-07T20:07:23Z ♥ 1

Good graphics and music. The main idea seems interesting but just some things may improve it: make fruits fall slower as it's mostly impossible to predict and catch them and give a bit more food for them, shoot fireball when you hit button (now there's a huge lag which made it unusable for me) and make some kind of timer to have and end goal and challenge. Also I couldn't find out the purpose of healthbar as bandits always kill instantlly. And just wondering - why "S" for shooting =)?

Anyway good job and keep going!

Seasons by leekanarchism 2020-05-07T19:51:18Z ♥ 1

It was a very relaxing experience. Both graphics and music supports the flow and make to play again. Really loved it. Great game!

ProtectTheCrystale by muhsen_g 2020-05-07T19:43:59Z ♥ 1

Very nice sprites but sounds are too loud and clipping. Anyway adding some visual effects and impact (like slight screen shake) can make it good timekiller. Nice Job!

ALV by chickenpt 2020-05-07T19:38:19Z ♥ 0

This idea is so cool that you have to develop it further. So simple and addictive!

MandaTrouble by mineiwik 2020-05-07T19:33:56Z ♥ 1

Nice color pallete and overall graphics! Enemies are too tought - a bit of balancing and gameplay would be very addictive. Good job!

Resurrection plan by NIKond 2020-05-04T09:11:15Z ♥ 0

Nice puzzle! Made me to strain my brain. As for me adding timer or tries limit could make it even more challenging!

A'Light by Phill Micrevise 2020-05-02T20:09:19Z ♥ 1

Interesting concept with limited inventory for wood made me to have some sort of stratagy planning. For more challenge would be nice adding more monsters and making them a bit faster. P.S - character's eyes are the best )

Fire Keeper by Taroleon 2020-05-02T12:26:30Z ♥ 1

Enjoyed graphics and overall atmosphere - a feeling of danger and loneliness. BTW too long animations ruin flow a bit. Anyway great job!

Electorite by Fireshake 2020-05-02T12:21:05Z ♥ 1

Very nice job! Enjoied both pixel art and music. Adding some optional collectibles on levels could add some addional challenge.

Battery Life by Morriekken 2020-05-02T12:07:28Z ♥ 1

It's very self-explained concept, enjoyed playing! You could try to drain battery only when robot moves to give some time for strategic planning.

Violent Running by Faulkin 2020-05-02T11:55:04Z ♥ 1

Really fun concept with nice graphics! May be a small minimap or "danger direction" pointer would be nice.

Keep it Olive! by Nathalia Hohl 2020-05-02T11:44:19Z ♥ 1

It's very addicting and music greatly supports game flow. Nice work!

LD 46 - Protect the planets by milano23 2020-04-28T10:48:28Z ♥ 1

Had a lot of fun! Hope you will expand gameplay as it gives really good TDF experience. =)

Unfinished Shöt Game by FeuerPanda 2020-04-28T10:41:47Z ♥ 0

UI is great! Good job. Also try to keep amount of Game objects in the scene limited as I could play for only 10-15 seconds till frame rate dropped to ~1.