FoonLudum Dare ExplorerLD46 → Keep it Olive!

Keep it Olive!

By felipe-guimaraes, nathalia-hohl and MattKuroshi

View on ldjam.com

CategoryRankScoreCount
Overall19143.1840
Fun17973.0341
Innovation22492.6641
Theme13213.6141
Graphics18573.1041
Audio9953.2542
Humor12132.8440
Mood21982.6739

Comments

beanslasher 2020-04-21 03:12

Great game, if I had to give one tip I would want to be able to have the satisfaction of killing those robot guys instead of them running away. Great concept, and great execution :D

fat-cat 2020-04-21 12:36

This is very fun!! I really like the audio too. I wish I could jump, even though that wouldn't serve any purpose, I just like to be able to jump :D I got 224 points. You all did a very great job!

png 2020-04-21 15:31

its fun to play and i like the music and the movement speed. at some point the the process of extinguishing was so long compared to the spawn time of enemies such that it became pointless to even try.^^ i got 189 points :) nice game.

nathalia-hohl 2020-04-21 18:12

@beanslasher Thanks! You're right, it would be so much more satisfying haha

@fat-cat I'm happy you liked it, it's our first time with a musician in the team. Jumping really does feel good, sad that it wouldn't have a purpose. ):

@png It does get unplayable at the end :/ We should've diminished extinguishing time at some point. I'm glad you had fun nonetheless. =]

gnarlie-sheen 2020-04-21 19:58

love the soundtrack on this game the track with the sirens was really cool !

digitom 2020-04-21 20:00

Very nice controls and music. I like the concept as well!

topolino 2020-04-21 20:05

I *love* the idea. Although I don't know that I like that the police are after me because of my plants :frowning:. If I could make a suggestion, it would be add a bit of variety to the main area (maybe a hill) so the game would feel a littl bit more dynamic. Great work!

adinimys 2020-04-21 20:10

Fun word play with the theme. I also like the low poly esthetic of it. But on this subject I think it would have been more fitting if the flames were low poly particles too. It would also be nice if the punches and water had more range to it and were a little more in the center of the camera to see better what we were doing.

Small nitpick too : I used the Linux build and the folder downloaded is just named "Linux". It would be better to have your name attached I think.

Overall goodjob, it was a funny experience

jacobwing 2020-04-21 20:18

Great Pun, and a fun game too. The models were great, and the gameplay, though it took a while to figure out how to play and the point of things, was still pretty fun. The audio was charming and the game itself played quite well - It's a really cool game

mrchippy 2020-04-21 20:26

Low-poly, trap beats, and rock throwing are all things I greatly appreciate. Everything felt fairly smooth too.

With a game in this style it probably would be good to add some sort of ending goal, even if it's just a timer, to keep things from getting really frustrating when the game become impossible(not sure if I got to that part of am just bad). I got 227 points.

keyo 2020-04-21 20:55

The MacOS package contains the Linux files... I will try again later on my Windows PC.

emre-tahtali 2020-04-21 21:26

really good graphics :D

felipe-guimaraes 2020-04-21 22:09

@keyo Fixed. Thanks for warning =)

risist 2020-04-22 10:20

Nice concept. Fit's well into current situation :D Anyway, it would be nice if you didn't have to hit exactly tree model with water, it's really easy to miss it

quade-zaban 2020-04-25 06:59

After maximizing the window for the game, my stone throwing and water spraying angles were offset, and I was unable the play the game until returning it to windowed mode.

nathalia-hohl 2020-04-25 18:43

@topolino It's not the police, it's the firefighters. haha Thanks for the suggestion.

@adinimys Thank you for the feedback, we'll definetly use low poly particles next time.

@mrchippy Thanks a lot ^-^ We'll try to balance things out and add a goal next game we make.

@quade-zaban Thanks for the warning!

pepperkep 2020-04-25 22:01

This is pretty fun to play. I think with some sort of a radar it would be more interesting because the player would have better awareness of where the enemies are coming from. I like that you have versions for all the major operating systems. The low poly aesthetic looks pretty good and throwing rocks is fun.

guin36 2020-04-26 00:00

I liked the low poly artstyle, the little arsonists were pretty kawaii and the general gameplay was pretty solid.

Overall, it was enjoyable

chicomcastro 2020-04-26 17:13

Really good game and funny. It seems that extinguist takes soo muhc time. Those damn robots really gets me crazy. I think the fact I can't kill them makes me more angry and it highs immersion, haha. Great work!

masterkrepta 2020-04-26 21:30

Really like how the firehose works. As someone who had to make a game with what was supposed to be a water cannon based weapon in the past, you did a great job getting the feel and movement of this type of weapon

fancypants 2020-04-27 17:27

I like the concept. The art's nice, too. :)

yeetukus 2020-04-27 19:21

Really awesome. Would love to see a difficulty curve or a shop

baptiste-barreyre 2020-04-29 14:44

Loved it, maybe lacks a bit of sfx for the ennemies

dgibso29 2020-04-29 14:54

More fun than I expected! An indicator that a new enemy had appeared would have been nice. The difficulty curved nicely -- it quickly became a lot to manage. Music is simple but nice! Good job!

jontherealjon 2020-04-30 23:53

This fits nice for a nice little arcade style game very well, I think little intermissions would've been nice for the player, just so they could have a chance at saving their trees at harder parts.

rayriver 2020-05-01 07:11

Nice work! There are so many bad guys, I need more power to stop them :laughing:

alexbljack 2020-05-02 11:44

It's very addicting and music greatly supports game flow. Nice work!

fabula-rasa 2020-05-04 09:25

Nice concept and the game worked well. I liked the music! The gameplay is very simple but quite fun for a while. It seemed to me that the enemies were running away whether I hit them with my rock or not - it was enough to throw in their general direction and they were already running scared ;)

duke 2020-05-04 14:05

Woah, that was pure stress :D why do these robots hate olive trees? The game play was self explanatory and I was able to find out the controls by myself in a couple of seconds. The aim was clear as well. It was still very stressful to keep the trees alive. Especially since there seems no way to win and the robots just keep coming. Shooting worked well, but the trees were in the way the most of the time so the player had to get really close to scare them away. I was able to get 239 points. No idea if that's good or not :)

The art was nice. Love the Low poly look. The music also fit fairly well. Nice tune. The controls ware very tight and I had no problems navigating the orchid. Good job on that. All in all, a nice little arcade shooter. Maybe a little too frustrating without a winning state :) I really get stressed out when there's no way to win

naca 2020-05-11 03:52

Great concept! The game is fun and well polished. My best score was 230 :)