fickle-swimming 2021-10-04 22:30
Cool game! Great job :)
Foon → Ludum Dare Explorer → LD49 → GLITCH DRIVE
By cope, Memes, Ricky Owings and TheFlanMan
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1060 | 3.28 | 25 | |
| Fun | 1340 | 2.78 | 25 | |
| Innovation | 1092 | 2.97 | 25 | |
| Theme | 310 | 3.97 | 25 | |
| Graphics | 480 | 3.89 | 25 | |
| Audio | 642 | 3.30 | 25 | |
| Humor | 1225 | 1.80 | 17 | |
| Mood | 857 | 3.31 | 24 |
Cool game! Great job :)
I enjoyed this, but I also think the glitch ability was hard to get used to... :/ I really like the art in this game! Keep up the good work you 4!
Nice game, I like the idea and the artstyle.
Cool concept! loved the art and music!
Nice! Once I got used to the teleport distance I had a lot of fun trying to complete the level as fast as I could! The main character's design is super cool. Good job :D
This game was pretty fun, I really enjoyed the art!
Very rough on my browser (Firefox), I think it's because every tile is its own object because it has to fall, but I can't say for sure. Gameplay was only okay - not helped with the 15 FPS I had - but dashing across rooftops wasn't very satisfying or hard. The graphics were pretty good, but I think some additional decorative items on the roofs would not only liven things up, but add some think-fast-or-die hurdles for the player to deal with. Good entry that can be made better with some love 💕
Initial Playthrough: https://youtu.be/EByu_3WFfTg
Really cool mood and feeling, I really love the quality style and quantity of the art, but the gameplay itself is pretty simple and left me wanting more mechanics and just more to do in general.
It also performs extremely poorly on webgl, my PC is quite strong so I think you just need to work on optimisation to fix that.
Once again great art, super pretty. Good submission!
I started speedrunning it, love the audio and visuals, just wish there were more levels! XD
Loved the pixel art and style in general! Wish it was a little more lenient about running off edges, at present it just keep moving when you get to an edge.
amazing art, but the controls were a little finicky. maybe an indicator on where you're going to teleport? the hotboxes were also a bit confusing, since it seemed like I could run on walls and drop multiple tiles at once. a little more polish and this could be a fantastic game! nice job!