SMALL INFECTION: a hardcore cellular shoot-em-up! by Jakobe3 2017-05-03T03:32:43Z
The idea of having the two different modes is neat, and I think your application of the theme is really cute. An HP bar would definitely be nice.
Foon → Ludum Dare Explorer → Users → Rmershon
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 38 | A Small World | 👥 | A Small World After All | jam | 2.00 | 1.42 | 3.00 | 3.57 | 2.85 | 1.00 | 2.85 | 1.85 | |
| 2017 | 38 | A Small World | 👥 | A Small World After All | jam | 2.00 | 1.42 | 3.00 | 3.57 | 2.85 | 1.00 | 2.85 | 1.85 |
The idea of having the two different modes is neat, and I think your application of the theme is really cute. An HP bar would definitely be nice.
This is a really well put together game! The graphics, the mechanics, and the background music all mesh together in a nice way. It feels very complete, and reminds me a lot of Super Mario Galaxy. Also, I like the menu system and the way you implemented the tutorial level.
This game has a stellar narrative and voice acting! The aesthetic is really nice (and consistent), too.
This game was a lot of fun! The only recommendations I would make are to clarify some things. For instance, I don't understand what the white dots are at the corner of the rooms. I also don't understand if there's a way to control how you fight enemies or if it's all automated. It's also not clear if there's some significance to which room you put your workers/soldiers in. But it feels like a very complete game!
This is such a cute game! It has a great aesthetic and a relaxing feel to it. The mood is really well established.