2017-04-24 21:50
Hello World
Foon → Ludum Dare Explorer → LD38 → SMALL INFECTION: a hardcore cellular shoot-em-up!
By jakobe3, Jakobe3 and Jakobe3
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.16 | 8 | ||
| Fun | 3.00 | 8 | ||
| Innovation | 2.33 | 8 | ||
| Theme | 3.66 | 8 | ||
| Graphics | 3.00 | 8 | ||
| Audio | 2.50 | 8 | ||
| Humor | 2.80 | 7 | ||
| Mood | 3.40 | 7 |
Hello World
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I can't kill the second bosss -___-
Cool game!
Good idea and nice visuals, but the controls feel horrible, and make moving around the screen feel really difficult, which isn't helpful in a shoot-em-up. Nice attempt though, and I can definitely see potential in the game if the controls were better
Thanks for that feedback, the movement should feel snappier now.
Honestly, I like the core shmupness, was a bit disappointed that when you go into the small mode that the camera zooms in so far as to make it impossible to see anything. The point is to let you dodge things, but then makes it hard harder to dodge things.
I played this on my livestream here: https://www.youtube.com/watch?v=srBde18ASdY
Controls need some work, everything moves slowely and it didn't stress me out like SHMUP usually do (Good stress). The second boss' hitbox is way too small, and the "Landmine" projectile he leaves behind don't clear so you're basically screwed. I think a Boss HP Bar would really benefit the player experience!
Great job! Unfortunately, it is impossible to beat the second boss for me :(
The idea of having the two different modes is neat, and I think your application of the theme is really cute. An HP bar would definitely be nice.
I like the multiple bosses. I thought the art was nice. I wonder if the game could be a little easier for the first boss.
Wondered if anyone else would do a virus game - so came along to take a look! Very different to ours - which is more of a puzzle game - I like this concept. I found it pretty difficult even on normal - but I like a challenge :-) I have to admit I didn't make it through to the end - but that's a good reason to keep trying again. Nice work :-)
That's a solid shoot-em-up! Fun to play and really nice sound effects! Also I pretty much like the interpretation of the theme.
Nice idea! I love the concept, makes this shotem different. It needs some polish on the level progression because the second bosss is too difficult to be the second xD
With more work and polish it could be a long and great game.
Hope I can see the final version!
PD: We use the theme "small world" in some way like you, as a germ! xD
That was quite hard. The main feature works and really helps to dodge, but camera is to close, hard to navigate. Add some bullets impact animation and hit sounds -- this will improve the game-player interaction.