FoonLudum Dare ExplorerLD52 → Picking Apples 1.3

Picking Apples 1.3

By siria-games

View on ldjam.com

CategoryRankScoreCount
Overall7982.5722
Fun7792.4222
Innovation8032.2222
Theme7552.8022
Graphics7002.5422
Audio4732.5721
Humor5212.6022
Mood7452.6722

Comments

firtage 2023-01-09 20:24

I cant download your Project :(.

Error : Access Denied You don't have permission to access "http://files.jam.host/uploads/$318521/Picking_Apples_1.3.zip" on this server. Reference #18.da5ce3e.1673295870.5fec99f6

slimabob 2023-01-09 20:24

Hi! Itch.io gives me an error when I try to download the game: *"You don't have permission to access "http://files.jam.host/uploads/$318521/Picking_Apples_1.3.zip" on this server."*

glaupe-cabral 2023-01-09 20:52

Hello, I can not access your game, would have to see if you can resend it to the link? Oh, take the opportunity to play our game too and tell me what you thought: https://ldj.am/$318266

2023-01-09 21:35

Is it possible to package up an HTML5 version to play in the browser? It makes it easier to play games without fear of downloading viruses.

steffo 2023-01-10 08:10

Nice first game! :apple:

Feedback

Game

I felt that it was pretty weird that the **camera couldn't move up or down**, but just left and right: is it a limitation of your engine, or is it deliberate?

Instead of making the timer on the user interface count up to 120 s / 60 s, you could make it **count down to 0 s**, so that it's intuitive that you have to collect all apples before the time runs out, and you don't need to explain it in the tutorial!

The **second level is brutally harsh**: if you fall off once, you have to start over from the first level! Maybe consider having the player respawn somewhere, and only sending them back to the main menu if the time runs out!

Distribution

You classified your game as a *Mod* on Itch.io: that's for modifications to already existing games, like the ones that go on the [Steam Workshop](https://steamcommunity.com/workshop/). The correct category should be *Game*, as your game is not dependent on anything else to function!

siria-games 2023-01-10 12:22

Hello, @steffo thank you very much for your opinion. Then the camera issue, this was done so that there would be no collision on the ground and the game would be extremely difficult to play, so the camera itself moves to the side I really like your idea about the countdown! It makes perfect sense. And about the levels in the next update 1.4, you can start playing at the level you didn't pass and so on.

(Sorry for my bad English)

Follow our instagram for more updates and news:

@siria_games

iskra 2023-01-12 21:39

Nice game! I would just add checkpoints after passing the level :sweat_smile:

siria-games 2023-01-13 16:34

Yes, you're right @iskra

mhorth 2023-01-15 19:12

Nice game and congrats on your first Ludum Dare! I was going to come back and mention the same thing about having a checkpoint after level 1, but it looks like you already have plans to take care of that.

The next thing I would suggest working on is sound effects. A game gets much more immersive and enjoyable when there are sounds, even if nothing about the gameplay has changed.

siria-games 2023-01-15 19:36

Hello, @mhorth yes I have plans about everything you mentioned thank you very much

jakubbala 2023-01-15 20:54

Nice game, interesting that you made it in blender. The game feels a bit slow paced and there needs to be some more game mechanics to make it engaging, maybe something chasing you? That for me is the biggest comment, but otherwise it looks good, especially as your first game jam :)

siria-games 2023-01-18 14:50

Hello, yes in the next update the player will have to face monsters. Thank you very much for your opinion/feedback. @jakubbala

2023-01-20 17:38

You're supposed to make your jam games from scratch, not re-use your game from last LD https://ldjam.com/events/ludum-dare/51/picking-apples

This may get you in trouble, as everyone will see it as cheating and downvote your game