FoonLudum Dare ExplorerLD44 → SpellQuest

SpellQuest

By themuffinman314

View on ldjam.com

CategoryRankScoreCount
Overall3693.1022
Fun3812.8522
Innovation1233.4722
Theme4492.6222
Graphics3403.0522
Audio2552.9522
Humor3901.8921
Mood2583.1021

Comments

david-markham 2019-04-29 19:58

Overall a great game, very innovative game-play and impressive that you put this together in under 48 hours. I liked the physics-based attacks. The upgrades were a bit confusing to use, perhaps a U.I. would help indicate what powers you have available and what they do? Also I died but the game didn't reset or anything, perhaps a main menu that you exit back to would help make the game feel more polished. Nice work!

badosz 2019-04-29 21:41

Wow, I love the graphics and te feel of the game! It's cool and weird at same time

mikejzx 2019-04-29 21:53

Very cool game! The graphics are quite nice and the music fits well. (If it looped more smoothly it'd be even better)

slimabob 2019-04-29 22:53

Very interesting. Postprocessing looks nice, although the game didn't restart by itself when I died. Good idea.

nico-fallosch 2019-05-01 11:46

nice upgrade effects

teo989 2019-05-08 18:00

Those physics based attacks are a really nice concept. Personally I would probably prefer the sword to be a bit quicker. I also love the post processing and the idea of invisible enemies that can be seen only when lit by a candle is awesome! :candle: Really good job :laughing: :thumbsup:

nick-rafalski 2019-05-11 17:21

I really like the physical swinging of the mouse necessary to swing the sword. I agree with others that it would be more fun if it were faster. The vfx are great and bring a lot of depth to the otherwise simple models. The music and atmosphere are very spooky. Nice job!

bbaf 2019-05-13 21:20

Cool atmosphere, nice effects. But it's really easy to get stuck/blocked very fast due to rigid physics. Nevertheless, nice entry!