nikitapash 2016-12-12 18:45
So, the idea is good, but why is the game named "No man s fly"? :D
Foon → Ludum Dare Explorer → LD37 → No Man's Fly
By vipper
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 164 | 3.40 | ||
| Theme | 309 | 3.81 | ||
| Audio | 358 | 3.13 | ||
| Fun | 418 | 3.19 | ||
| Innovation | 496 | 3.00 | ||
| Mood | 608 | 3.00 | ||
| Graphics | 616 | 3.06 | ||
| Overall | 781 | 2.81 | ||
| Coolness | 1421 | 26 |
So, the idea is good, but why is the game named "No man s fly"? :D
Cool idea and decently executed. It's neat to see other player flying around the map and struggling to get candy. Also great choice of music :D
Bonus points for Polandball :)
Fun concept, great job!
This is so funny! xD
I love all the detail you added in the room but I can't understand the contrast of that with the flys.
Fun game with an big amount of humor - soundtrack from Apocalypse Now (Valkyrie) and a fun title. It makes me smile. Well done ++
It's hella fun to FLY around to Wagner's Walkürenritt. The controls were simple but worked well, I smiled at the visual jokes you put up here and there. What I found very intriguing in terms of level desing was the candy bar next to the fridge, it really made me weigh my options.
That was a great little competitive game. 'Flying' around was fun although I would have liked to see yaw control too :)
Pretty cool. But, it gets pretty disorientating quickly. Good job! :)