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Courtmac

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveMedieval Messengercompo4043.563.463.093.633.503.393.123.10

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Courtmac

Courtmac leaves an average of 27.0 feedback comments each event.

LD46 — Keep it alive (27)

Soulbound by geekguy100 2020-04-21T17:31:23Z ♥ 0

What a fantastic game! Well polished, tight controls and beautiful graphics. Hard but not frustrating, a very much job well done

Josh Dumb by Catalystl 2020-04-21T05:37:12Z ♥ 1

Yes, a fantastic gamejam game! I wasn't able to beat level 9 because I'm bad but this is the first entry that I'm definitely revisiting, kudos to your awesome level design and humor

Tama-Gotcha! by JasonD 2020-04-21T04:52:44Z ♥ 3

I loved this! I very much enjoy the effort you guys put into this, the heat balancing system was very well thought out. I just wish i could drag the cherry over to the little guy instead of simply clicking it is all O.O

Planet Sitter: The Galactic Inquest by Eckkert 2020-04-21T04:08:59Z ♥ 2

I had fun playing it while it lasted! 2/3 of my planets were enlightened. However, I couldn't tell if I was actually effecting anything by unloading cargo. I saw the meter slightly increase, but it kinda felt like everything on the planets just kind of happened on its own and that I didn't do much to actually progress them.

souvenirs by SoarenDev 2020-04-20T20:39:18Z ♥ 1

There are a number of typos but it is a great interpretation of the subject. I enjoy the tone you set and the simplicity of the game!

COMBO I N F I N I T Y by Pakmanlie 2020-04-20T20:28:44Z ♥ 2

localhost links only work on your computer.

Protect The King by Schwarcraft 2020-04-20T20:27:31Z ♥ 1

Yes! Diagonal charging would make the game that much better. It's a fantastic short game and I love the pixelart. I might lower the difficulty curve though, because it got way hard way fast. Or maybe I just need to git gud

In the Valley of Souls Deluxe Edition by Syrapt0r 2020-04-20T18:42:23Z ♥ 1

Wow! This is an excellent product for a game jam, excellent re-use of assets, definitely deserves more attention.

Stress Ball by Sinamon 2020-04-20T17:16:28Z ♥ 1

Good concept, though the lack of ability to move when jumping and relying solely on momentum makes it a little frustrating to jump over things

Keep it burning ! by Xentiie 2020-04-20T16:58:35Z ♥ 1

The fact that you have it set to show the fire when it's offscreen was ingenious. I didn't realize you could hold multiple things until I thought to myself "gee this sure would be easier if I could do that, and then tried it. I think you should make that a little clearer!

Keep it Alive by LooksLikeSomething 2020-04-20T16:42:53Z ♥ 1

It took me awhile to get a handle on pushing the fetus around, and the conditions for when I could and couldn't grow my force-field weren't made clear, but I think you have a solid game jam game.

Human Apocalypse by Fathy Basha 2020-04-20T16:38:20Z ♥ 1

There's this bug where you can trigger events twice by walking through a door again, and the text on the title screen is hard to read on account of the lack of contrast, but the animation on the characters was phenomenal and made my pixel-eye very very happy

K33P1T4L1V3 by alininavcisi 2020-04-20T16:19:59Z ♥ 1

I adore the puzzling to be done, the game constraints are very well thought out, and it's generally phenomenal for a game made in 48 hours. But as everyone else has said, adding tab to switch spaces would be a great addition

Solar Spin by Matt Burton 2020-04-20T15:57:21Z ♥ 1

It was a pleasant ride, I very much enjoyed the aesthetic and the timing-intensive gameplay!

Filicide by Artylo 2020-04-20T15:50:25Z ♥ 1

Very well executed! I did only play the original for the sake of LD and based my ratings on that, but it was still, overall a positive experience and thoroughly enjoyable despite the bug :)

HiJinx by DarriasArt 2020-04-20T15:31:25Z ♥ 2

There's a little bit of a delay when starting the run and when the running animation starts. This is usually because the animation transition has "Has Exit time" check marked! That might help make your controls feel more snappy. Cute artwork and background music :)

Keep The Beat Alive! by Willops 2020-04-20T15:18:09Z ♥ 1

Like Alex said, sometimes it was hard to get a feel for the moment of attack. But I had an absolute blast and the concept is very well executed!

Protect The Artifact by WillyPa 2020-04-20T15:10:40Z ♥ 1

I didn't even know there was a boost and made it to 300 before closing the game. Maybe the enemies should get faster as time goes on, too. It's a good start but it seems everyone's already covered the important stuff

Haiku, and the Mother Virus by Mister Morris Games 2020-04-20T14:53:22Z ♥ 2

Very well done! Loved the visuals. Perhaps the enemies should come in waves with pauses in between? With each wave having more enemies than the last. Because for me it got to the point where I could just camp at the mother virus switching back and forth between directions without any repercussions, but moving would've likely gotten me killed. I reached 430 seconds with this before letting her die to see what would happen, a difficulty curve like a wave system would likely end the camping issue.

Oregano Thanks by veesus mikel heir 2020-04-20T04:03:00Z ♥ 1

Definitely one of the most fun games I've played on Lumin Dare 46. The graphics are low-budget but that adds to the charm and all in all it was a fun experience and a half

Pub Crawl by BMo 2020-04-20T03:45:57Z ♥ 0

I enjoyed my time! Though It'd be nice if the player were faster. And there was also one point where i had -$6 in my account if that's a *bug* (hah)

Feeding Time! by Drachmor 2020-04-20T03:29:08Z ♥ 3

Wonderful game, it was super fun to play, especially when using the milk as a jump booster

Hacking is Probably Not Like This by sayumeki 2020-04-20T03:16:18Z ♥ 0

Wow! Very Well done! I applaud the effort put here

Bubby by dnp 2020-04-20T02:50:44Z ♥ 1

There's an unintended side effect of your code where if you shove the box into bubby he will switch direction no matter what direction he's already facing, which makes for- while unintentional, pretty fun, new solutions to your puzzles that you may not have forseen.

Light in the Dark by SirTyler 2020-04-20T02:39:46Z ♥ 0

It was fun when it lasted, though creepy sound effects would very much help set the tone

Nature by rjerez192 2020-04-20T02:33:46Z ♥ 1

Your html link did not function properly for me

Social Life by CharlieGray 2020-04-20T02:30:38Z ♥ 1

Thoroughly enjoyed the game, and the music was very nicely relaxing