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Glory of the Gods
Glory of the Gods
By Nemix, KenpA and vladirien
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 165 | 3.83 | 36 | |
| Fun | 74 | 3.95 | 36 | |
| Innovation | 275 | 3.45 | 36 | |
| Theme | 412 | 3.52 | 36 | |
| Graphics | 559 | 3.51 | 36 | |
| Audio | 254 | 3.59 | 35 | |
| Humor | 225 | 3.42 | 35 | |
| Mood | 367 | 3.51 | 36 | |
Comments
big-cow
2019-04-29 21:01
I really like the aesthetics, nice touch with the crowd feedback, had me caring about my fame level. The gameplay was simple but worked well. Main room for improvement I think would be clearer feedback on when you're able to dash again.
Wow! Great game. Screen shake and crisp controls are always welcome :~)
slotha
2019-04-29 21:17
This is one of the better games i have seen so far, The Fame meter was very small and i didn't notice it until the 5th or so round.
The music was Incredible, I Played for much longer just to listen to it!
Nice one! I really like the way you attack the enemies!
gabrielh
2019-04-29 22:17
Very nice choices on where to place detail, such as the text from the crowd and the solid controls. It makes for a very fun experience!
slimabob
2019-04-29 22:38
Feels very good! Wish I could dash a little bit more frequently. Art is great. Good job :)
repine
2019-04-29 22:49
Sweeeeeet! Loved the music direction and the crowd feedback. The dash effect is super satisfying too.
arcus
2019-04-30 12:00
Nice game, I like your ideas!
Nice game! good job. really like the little comments of the crowd
jasond
2019-04-30 14:17
Like the pixel art and audio :thumbsup: The dash mechanic is interesting - feel like this would play better with a controller, though.
The crowd reactions and fame meter are neat, and really flavour-ful. I think this could be developed into something really cool - what's here all fits together really well, although not totally with the LDJAM theme (feels more like "fame is currency" than "life is currency"...)
viktya
2019-04-30 15:16
Really good game, the dash/attack is very well done and a nice idea! Not difficult commands, smooth and it's entertaining ^^ i had a bit of trouble when the dash wasn't ready but at least my fame-meter was at the stars!
gludo
2019-04-30 21:19
Cool game ! It became hard real fast !
Music is neat
Nooooo! Windows only! Those graphics and animations look amazing... any chance of a web build?!
wekaj
2019-05-01 01:36
Nice work! The dashing felt really good. If you don't only get the fame items you are a COWARD.
ratz
2019-05-01 08:12
Nice concept! Quite addicting :)
This was excellent. The comments in the crowd totally make it. I was having a blast and someone said "yawn" and I was like... WHAT THE HELL!??! and I am happy I was that into it that it triggered that emotion :D Great work!
pkenney
2019-05-02 14:12
Very cool idea! Dash attack is always a fun mechanic, nice to see a whole combat system based around it!
I had a blast, played through a few times, got myself up to Champion. I liked that I felt like I could have done better, and every time I got hit it was my own fault.
If I were fiddling with this, I might test out a couple of small tweaks to see how they played: the cooldown on my dash is super-important info and can change, so I'd like a really clear indicator; I find the enemies a bit tanky, leading to a situation where I have to grind them down with a repeated loop of actions, especially the shooty guy, I wonder how it would play if they just had less HP; I got hit most often by the bigger green melee enemy, I felt like his attack range was a little bigger than the graphics indicate and I thought I was out of range but got hit.
This is a cool entry, I've played arena-fighter games before, but the dash thing creates a cool combat system that uses the space in an interesting way.
The art, sound, and music were nice, and the crowd comments were a really nice touch.
Well done!
@mrspeaker Hey! We ran into some display issues with the WebGL integration of the game in itch.io unfortunately. This is why it is not shown on the page, sorry :(
Our WebGL build runs wells outside itch.io and we were even able to make an Android post-jam version without much difficulties so this is a bit strange for us. We'll try to make an entry that works directly in the browser next time!
steffo
2019-05-02 22:49
Spectators comments are awesome and very funny!
The dash feels good to use, and is a nice mechanic; however, it allows to easily kite enemies, making getting to God and beyond a bit too easy :)
Overall, well done! :D
badram
2019-05-04 20:31
I had fun with this one. I wish the game had a dash recharge meter or some other indicator, especially with variable cooldown time as a mechanic. here is my final scoresheet:scoreboard.PNG
link
2019-05-08 16:57
Yeah, good game. My final rank was Noob, but I enjoyed it xD
Really good currency system, and random comments were a great feature.