edom-games 2023-10-02 23:41
Interesting little! As an anime enthusiast, I appreciate the art style
Foon → Ludum Dare Explorer → LD54 → Checkout Champion: Bagging Edition
By no-grapes-games and stalemeat
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 632 | 3.50 | 27 | |
| Fun | 712 | 3.25 | 28 | |
| Innovation | 431 | 3.52 | 27 | |
| Theme | 305 | 4.01 | 27 | |
| Graphics | 266 | 4.11 | 28 | |
| Humor | 348 | 3.34 | 27 | |
| Mood | 610 | 3.47 | 26 |
Interesting little! As an anime enthusiast, I appreciate the art style
Nice idea. Cool graphics. But i found some what difficult to arrange the pieces in the bag.
Nice variation on Tetris
Love the idea. Felt like the free-floating tetris peices were a little weird, but I ended up just chucking everything into the bag cause I figured there wasn't really anything keeping track of it all.
Cute Character! Interesting idea! But for some reason, my bag number is always 0? And the object sometimes got stuck outside the bag.
I would maybe have wanted a way to control the orientation of the items that I bag
Loved the art! The mechanics were interesting, not for me but a fun take on tetris!
I loved this game! Super cute graphics. At the end scene though my score showed up as 0000. other than that it was very fun!
Solid game, good vibes overall, it felt a little weird to control but overall quite polished.
Loved the narrative and the story graphics! I also really liked the pieces, especially the shrimp and the lettuce/cabbage. It's a little hard to grab food (I wound up double clicking), and I'm not sure when I lose a life. But this is a really nicely polished entry!
The idea is good. The pacing is too slow. It's very easy to just stuff the bags and send them half-full even when half-paying attention. And unfortunately, the score counter at the end just displays 0. I like the setup and the presentation though. I love how the blocks look like groceries.
Loved the theme tune, loved the fresh take on tetris. nice work!
I enjoyed the set up and the art was good! I'm not sure I "got" it though? I ended up dropping stuff in there randomly and then I still won. It felt like I was supposed to be maneuvering the pieces in strategically.
Cute girl :)
Ok - so, the art was clearly the highlight of this game. Everything from style to character animations to ui to environment backdrops and cutscenes were just really really well done. There was one shot of carol where her right eye was missing which was kinda odd, but otherwise very very nice looking and adorable game with a cute lil story.
However there were some issues, whenever I finished the game it said that I had won, but my score was always 0 in the final screen even though it was pretty high in the gameplay screen. I'm not sure if the data from the score just didn't update the game ending screen, or? did I mess it up somehow each time so my score was just always dropped to zero at the end? Also the mechanics weren't really very clear? It seemed like you were encouraged to stack things nice and neatly in the bags due to their tetris shapes, but I found that just throwing them in there as quick as I could without bothering to organize was the most efficient way and I didn't seem to be penalized. The physics behind everything made it pretty entertaining though
Overall was an enjoyable experience and I'm glad I played :)
Beautiful art anime style!
Very cute characters! I liked the opening cutscene.