FoonLudum Dare ExplorerUsers → dg_

dg_

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
202046Keep it aliveA Game of Lifecompo6423.313.283.713.893.183.183.39

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Mood vs Overall

Comments by dg_

LD46 — Keep it alive

Locked'goshi by StabAlarash 2020-04-20T17:47:13Z

I appreciate the meta

The Crystal by strong99 2020-04-21T01:55:30Z

Game started for me, but I couldn't figure out how to progress

Cloudys Balloon by Tobias Hultqvist 2020-04-20T18:07:52Z

The Hard is really hard just to balance the balloons, with no darts. The easy got really crazy after a minute and was a good challenge.

Shifty Maze by Raymoclaus 2020-04-21T01:48:29Z

I feel like i beat itScreen Shot 2020-04-20 at 6.46.36 PM.png

Shifty Maze by Raymoclaus 2020-04-21T03:23:58Z

correction, now I feel like I've wonScreen Shot 2020-04-20 at 8.15.07 PM.png

Crab nightmare 🦀 by Joystikman 2020-04-19T17:56:34Z

Very easy to understand.

Soulbound by Fenderbate 2020-04-21T17:34:30Z

Very nice game. The controls seemed to stick when wrapping around the stage.

No Fall, Beach Ball by MightMakeAGoodGameSomeday 2020-04-20T17:38:15Z

Your itch page may still be in Draft mode.

Keep Them Alive by kaeveris 2020-04-20T04:50:17Z

The buzzer sound when they met was annoying, otherwise really nicely done.

It Hungers by arkinrev 2020-04-20T18:04:32Z

The game was incredibly difficult, and the number of enemies quickly got out of hand, I would have liked a slower ramp of difficulty.

Corvus Cultivate by Rocketkids4 2020-04-22T22:13:00Z

This was a very boiled down essence of a farming sim, nice.

Vulcano Escape by Jarkghal 2020-04-20T04:45:39Z

The controls worked decently, and the goal was clear. The random generation was decently done, but I ran into points that it wasn't possible to continue.

The Fire Keeper by Michael Peoples 2020-04-20T17:54:04Z

I like the villagers being bombs with no explanation to why. It was cute. The sounds were really well done. I would say the enemies weren't interesting or pathed well. The boss enemy coming for you instead of the fires was nice.

Keep the Evil Sewer Clown Alive by boxen 2020-04-20T04:43:04Z

The police are really annoying. It was also easier to camp by a sewer grate and wait for the children to come to me.

Forgotten Monastic Tradition by johnpmayer 2020-04-20T18:14:37Z

I appreciate the moving around a hand drawn image. It is good to be the king.

A Game of Life by dg_ 2020-04-20T20:40:46Z

I updated the game based on feedback for the UX.

Edits: added hotkeys, slowed the game down by half, added starting tiles, reduced starting money

A Game of Life by dg_ 2020-04-21T03:14:07Z

Thanks! I considered a win condition, but I really enjoyed having everything keep living and moving. Were I to take it further I would have multiple maps, as the open maps are the easiest, so removing a few of the cells would make it progressively more difficult.

Dog Feeder by plantleaf 2020-04-19T17:51:58Z

I liked it. The speed of the puzzles ramped up quickly. It was a good mix of twitch response and puzzle solving.

Fireman (in-browser) by Somniac 2020-04-22T22:22:25Z

Very similar to the game I made. I like it. https://ldjam.com/events/ludum-dare/46/a-game-of-life

Kill the undead - keep her alive (for as long as you can) by Gaspar Laprida 2020-04-19T17:53:50Z

The scroll made it difficult to aim at the zombies, since I would move to aim and then the scroll would happen at the same time.

ComBOmb by Ethan Vance 2020-04-20T04:38:45Z

Nicely done! the movement is great and I like stringing together the combos. It was a little easy at first, but the timer got pretty crazy at the end. I ended up wanting to avoid the balloons that popped all the others. I got a 19680.