onesvenus 2020-04-19 15:17
It's quite difficult to play using a trackpad and the woman behaviour seems a little erratic but otherwise it plays good.
I'm not sure about the zoom though, I didn't need it
Foon → Ludum Dare Explorer → LD46 → Kill the undead - keep her alive (for as long as you can)
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 789 | 3.12 | 22 | |
| Fun | 638 | 3.15 | 22 | |
| Innovation | 890 | 2.80 | 22 | |
| Theme | 187 | 4.02 | 22 | |
| Graphics | 660 | 3.20 | 22 | |
| Humor | 626 | 2.50 | 18 | |
| Mood | 410 | 3.35 | 22 |
It's quite difficult to play using a trackpad and the woman behaviour seems a little erratic but otherwise it plays good.
I'm not sure about the zoom though, I didn't need it
Plays well, took a little while to get into but maybe it was just me :grin: Maybe make the woman face the direction she's going?
Simple idea, nicely execute. I like it :) Got to 100 before I decided to stop and die.
Mouse controls do feel a bit weird. I thought I was the woman at first, so I was confused as to why bullets and aiming wasn't centred around her. I did read the description after, so it made sense once I found out I was a sniper. Perhaps more feedback in-game about your context as a sniper?
I also couldn't tell if the game was changing/getting more difficult as we proceeded. If that were implemented I'd definitely pay beyond 100 zombies
I like it when the zombies are spread out on the ground, good game, you can really improve it, and Daenerys :smiley: should turn
Thanks for your feedback guys!
My idea was to protect someone but also be 100% independent from it, and not being able to control it. Thats why she won't face the mouse (also, it may seem as she is firing the gun). Maybe I need to explain that better in-game.
It wont get more difficult over time. Zombies will just spawn every 2 secs every time (even after you die, so if you stay for a while you can enjoy the zombie show around your corpse). I thought about protecting more than one person at once. What do you think about that?
I didn't need the zoom neither... it was something I thought it could be cool but then wasn't. Still I didn't removed it. (maybe changing the aim sprite for something more precise like a little red dot and framing the whole thing inside a sniper zoom view or something like that)
The scroll made it difficult to aim at the zombies, since I would move to aim and then the scroll would happen at the same time.
Movement of the woman seems erratic. Would've been better if there is any indication of the location of woman when she is out of screen. Simple and nice play.
It's a good game, but the camera control makes me dizzy
This is great! I think a little 'how to play' part in either the game or description would help. I got to 38 zombies, when they got a bit too close, and I died. I did not expect this, because my health bar showed more like 60% health. Maybe a scaling error? Out of interest, how did you make the zombie noises? They're quite funny :smile: P.S: Maybe shorten the name down to just 'Kill the undead' or 'Keep her alive', as 'Kill the undead - keep her alive (for as long as you can)' is a bit too long :laughing:
Nice little game, the mood is on point! A little fiddly with the camera, though. I accidentally shot the girl a few times.
The lighting and visuals are relatively nice.
The camera, shooting and movement felt like they were fighting against me the entire time.
Good little game, good graphics, sound and mood. Only complaint is that the mouse felt a bit over-sensitive but got used to it pretty fast :thumbsup:
Fun game! I am very bad at it though.
+1 for the mouse being over-sensitive -- that in combination with the map having invisible edges made it a little hard to figure out what was going on with the controls. For me, the woman ran straight into a corner and then got trapped by the zombies -- but then, it was my job to keep her safe :smile:
Cool game! the only problem is the mouse controls but other than that its great
Fun game, I really like the camera and moving idea, fun to play! Sounds are also top, gave me a laugh :smile: Cleaning up would be good though, as it starts to cripple a bit after 80 or so kills.
Not bad at all! Wondered at first how you managed to get the blood streaks working on HTML 5, cause I've had trouble with that kind of thing in the past, but realized that you may not be using GMS2 like me haha
Cool menu, yes. Also, it's playable and made in 48 hours.
I feel like I was fighting the camera most of the time. Other than that it was pretty fun.
Difficult to aim since the screen moves as you move the mouse. Would maybe be better if the screen only moves if your mouse is close to the edge. I got to 50 zombies and then stopped
Scrolling could be a little bit slower / smoother. Otherwise, it is very enjoyable !
I think its a very enjoyable game, just agree with others that I was fighting the camera more than playing the game.
Nothing like the zombie right on them and waiting for the reload. Intense, good music, sound.
Like the suspense, and that zombies does not kill her immediately. Controls feels a bit off, but that adds difficulty. Starting menu is really cool.
This was a great walk down memory lane as I remember playing many games in this style when I was a teenager. A solid recreation in a very short period of time. Defintely could see some benfit from a clearer tutorial and a larger variety of zombie types/variations but I had fun. Thanks for letting us play!
Popping the zombies was pretty satisfying. Reminded me of bloons. Sound effects were a bit grating though, so I muted the game while I was playing.
zomb.png
Fun little game. Love that the persistence of the blood and bodies, although I think it caused some fps lag over time. The way the camera moved made it a little awkward to aim too.
Solid if a bit bare. It's satisfying to shoot the zombies. I like how you have to constantly be on your toes about the best time to reload.
But the mouse movement is pretty clunky and unnatural. I would've liked it better if you just used WASD or the arrow keys to scroll the camera. It would probably be really easy if it was like that though. I kind of get it if you were trying to make the mouse movement finicky to sort of 'simulate the nerves', but since it's the main mechanic, it'd be nice if it was a bit...nicer?
The shooting noise sounds more like popping some bubble wrap. I feel like it could use a bit more of a kick to it.
All in all, not bad at all for such a short time span!
Fun game. Survived almost 100 zombies, until the little lady decides to walk into the corner and a white zombie spawns behind her. Good job.
Really solid gameplay, but I wish there was an easier way to tell at what distance the camera was going to start moving. The number of times I went to fire a shot at a zombie only for the camera to start moving and slide right off the hitbox for the zombie was a little to high for my liking.
Quite laggy, and unstable, but the atmosphere really sells it. Great job
Quite fun! But after a while the zombies bodies start to pile up and slow down the web build to the point of unplayablity. Otherwise, solid work.
One of the very first game I tried, the voices make it ! why did you take of the audio rating? The audio is awesome haha, love the voice and screaming, it makes for 90% of the game for me ! And yeah if you can hotfix some of the gameplay/control it would be nice
Hey @chromaphase thanks for your review. I opt out the audio rating because it's the only thing I didn't actually make (I just downloaded some ree to use background music and sound fx). Glad you liked it!
Dude loved the game. I am a big fan of the tds genre and the unique sniper position made it even better
May get a bit laggy fps-wise after zombie corpses start accumulating, but besides that really fun, i loved the sound effects.
removing the lowest bodies would be beneficial for further development to avoid frame drops and Z-Fighting of the sprites. In addition and as already mentioned the camera was really hard to control. You could try to parent the camera to the head of the woman an moved with her or use a bigger threshold. But you finished a game for LD that's great :)