Feed Your Monster by bemmu 2020-04-20T13:43:19Z
Love the tentacles, I couldn't jump high enough to reach the platforms though. Is this intentional, or am I missing something? Love the theme!
Foon → Ludum Dare Explorer → Users → Stevis93
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Keep It Pumping | compo | 310 | 3.65 | 3.30 | 3.56 | 4.08 | 4.28 | 3.26 | 2.42 | 3.76 |
Love the tentacles, I couldn't jump high enough to reach the platforms though. Is this intentional, or am I missing something? Love the theme!
Very cute game. Transitioning to the shop feels a little strange when it's mid run. I feel like waiting for you to fail and then bringing up the shops to buy upgrades to be used in your next run could be better.
Overall it was fun and I enjoyed playing it. :)
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Fun game, nice take on a tower defence type game. Hint for anyone who hasn't played yet: Don't place your turrets on the outside :)
I won't rate this one because I haven't got anyone with friends with. :(
Looks very nice though.
Graphics were really cute, game idea was pretty cool too. Unfortunately I couldnt work out what I was doing wrong. Whatever I fed the horse his hunger meter went down. And after dying and restarting the horse dies again in 5 seconds.
This game was amazing. Spend a good 10 minutes just trying to throw the heart in the air and catch it again. Who the hell shoots down drones with snipers? Don't they know we are trying to save lives?!
This is great! Progression is super fast so I get to experience a lot of it fairly quickly. Pretty funny too to come up with dystopian future where we work to watch tv, eat to watch tv, sleep to watch tv, buy shit to make watching tv better.
You have a good core game loop here, swap tv out for videogames and it's totally not resembling my life.
Great concept, could have been harder though.
Couldnt stop playing until I knew Clive was safe
Fun game, very good looking too. Although i couldn't work out how to use E to "take control of enemy". Also, is there any reason why I couldn't just hold down boost forever?
Nice idea. I'd put a more detailed description though. I kind of had to work out what to do. I love the contrast between the happy music and colors and the fact that you are lobbing a baby kitten through the air and trying to catch it otherwise it explodes in blood.
Lovely aesthetic, great concept. The only thing letting it down was the unresponsiveness of the controls.
Looks good, feels good. I want to see some speedruns where the egg is launched into the air on the first hill then caught at the end of the level.
Nice sound, good theme. Didnt expect the wolves to 1shot though.
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Fun little game. Love that the persistence of the blood and bodies, although I think it caused some fps lag over time. The way the camera moved made it a little awkward to aim too.
Like you said, I wouldn't call it a game. That being said, I did enjoy it.
I just realized there is a bug that causes game speed to change according to your monitors refresh rate. I guess that's why I should test on multiple devices.
Game remains functional regardless, but some might find it harder that others.
@croze Hi, thanks for playing! if you miss 3 beats in a row the character dies, it's not too obvious in-game. I wish I had added an instruction panel.
@sbug You're right. I got very caught up in making the game I didn't really think about that side of it. I didn't set out to have the whole suicide mechanic at all but ended up adding it when I needed a quick way of adding some challenge without having time to really think about it.As for the unfairness of switching stances too quickly: I added the head shake as I anticipated this being a problem, his head starts shaking .5 seconds before swapping stances. It's very subtle though so most players wouldn't even notice the correlation. Thanks for playing!
@Zonvoi Thanks for the kind words! I added the instructions text to the website that the game is hosted on to help with that. :)
@fussenkuh Thanks a lot! It is definitely a touchy subject. I'm not sure where I sit with it, and I made it.
@marston Yeah, I get that. It was my first jam so I think I under-scoped a bit. Wanted to make sure I finished. I wish I could go back and add more, but I guess I'll wait until the voting period is over. Thanks.
@patrickjr Thanks man, I REALLY regret not adding a sound affect when he is about to point to his head, would have been a 5 minute job. His head starts shaking before he swaps stances, but that's not enough.
@kinshuk-thebest Thanks, You're right. I'm kicking myself for not doing it.
@corporation Yup! As above, haha. :)
I think I found a game with a character that wants to kill himself more than mine. Fun game, responsive, I kinda wish the ball had some googly eyes though. :)